ui/app/internal/gl: parse WebGL versions

And drop a redundant error message while here.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-05-04 13:29:44 +02:00
parent 2d7fb556a4
commit 2af0f63cfb
2 changed files with 10 additions and 6 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ func NewSRGBFBO(f *Functions) (*SRGBFBO, error) {
glVer := f.GetString(VERSION)
ver, err := ParseGLVersion(glVer)
if err != nil {
return nil, fmt.Errorf("failed to parse OpenGL ES version (%s): %v", glVer, err)
return nil, err
}
if ver[0] >= 3 {
es3 = true