gpu/backend: add support for GLSL 1.50

Apple's OpenGL 3.2 Core implementation doesn't accept 1.30.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-27 19:56:35 +01:00
parent dd6a247326
commit 3043c4243a
5 changed files with 30 additions and 7 deletions
+1
View File
@@ -50,6 +50,7 @@ type ShaderSources struct {
GLSL100ES string
GLSL300ES string
GLSL130 string
GLSL150 string
HLSL []byte
Uniforms UniformsReflection
Inputs []InputLocation