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gpu/backend: add support for GLSL 1.50
Apple's OpenGL 3.2 Core implementation doesn't accept 1.30. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -50,6 +50,7 @@ type ShaderSources struct {
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GLSL100ES string
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GLSL300ES string
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GLSL130 string
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GLSL150 string
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HLSL []byte
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Uniforms UniformsReflection
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Inputs []InputLocation
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