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ui/key: rename TextInputClosed to TextInputClose
Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+1
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@@ -65,7 +65,7 @@ func (q *keyQueue) Frame(root *ui.Ops, events handlerEvents) {
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case pri == priNewFocus:
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q.state = key.TextInputOpen
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case hide:
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q.state = key.TextInputClosed
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q.state = key.TextInputClose
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case changed:
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q.state = key.TextInputFocus
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default:
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