widget/material: respect min width in Button.Layout

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-10-21 12:58:05 +02:00
parent afcff9c8b5
commit 3a60a384e6
+2
View File
@@ -83,7 +83,9 @@ func (b Button) Layout(gtx *layout.Context, button *widget.Button) {
bgcol = rgb(0xcccccc)
}
st := layout.Stack{}
min := gtx.Constraints.Width.Min
lbl := st.Rigid(gtx, func() {
gtx.Constraints.Width.Min = min
layout.UniformInset(unit.Dp(16)).Layout(gtx, func() {
paint.ColorOp{Color: col}.Add(gtx.Ops)
widget.Label{Alignment: text.Middle}.Layout(gtx, b.shaper, b.Font, b.Text)