gpu: expose the rendering implementation

The rendering implementation is needed for using Gio UI with external
window libraries such as GLFW. Expose it in the new package gpu.

Updates #26

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-07 21:16:03 +01:00
parent 34c6a2f735
commit 3b6646933d
25 changed files with 42 additions and 35 deletions
+3 -3
View File
@@ -16,8 +16,8 @@ import (
"errors"
"fmt"
"gioui.org/app/internal/gl"
"gioui.org/app/internal/gl/impl"
"gioui.org/gpu/gl"
"gioui.org/app/internal/glimpl"
)
type context struct {
@@ -45,7 +45,7 @@ func newContext(w *window) (*context, error) {
ctx: ctx,
owner: w,
layer: C.CFTypeRef(w.contextLayer()),
c: new(impl.Functions),
c: new(glimpl.Functions),
}
return c, nil
}
+3 -3
View File
@@ -6,8 +6,8 @@ import (
"errors"
"syscall/js"
"gioui.org/app/internal/gl"
"gioui.org/app/internal/gl/impl"
"gioui.org/gpu/gl"
"gioui.org/app/internal/glimpl"
)
type context struct {
@@ -33,7 +33,7 @@ func newContext(w *window) (*context, error) {
if ctx.IsNull() {
return nil, errors.New("app: webgl is not supported")
}
f := &impl.Functions{Ctx: ctx}
f := &glimpl.Functions{Ctx: ctx}
if err := f.Init(version); err != nil {
return nil, err
}
+3 -3
View File
@@ -5,8 +5,8 @@
package window
import (
"gioui.org/app/internal/gl"
"gioui.org/app/internal/gl/impl"
"gioui.org/gpu/gl"
"gioui.org/app/internal/glimpl"
)
/*
@@ -35,7 +35,7 @@ func newContext(w *window) (*context, error) {
ctx := C.gio_contextForView(view)
c := &context{
ctx: ctx,
c: new(impl.Functions),
c: new(glimpl.Functions),
view: view,
}
return c, nil
+1 -1
View File
@@ -9,7 +9,7 @@ import (
"math"
"time"
"gioui.org/app/internal/gl"
"gioui.org/gpu/gl"
"gioui.org/io/event"
"gioui.org/io/system"
"gioui.org/unit"