mirror of
https://git.sr.ht/~eliasnaur/gio
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all: [API] replace unit.Value with separate unit.Dp, unit.Sp types
The unit.Value is a struct and thus more inconvenient to use than its
underlying float32 type. In addition, most uses don't need a general
value, but rather a specific unit given by the context. This change
replaces unit.Value with two float32 units, Dp and Sp. It also changes
variables and parameters of unit.Value to a specific unit type matching
the context. That is, unit.Dp everywhere except for text sizes which are
in Sp.
Switching to typed float32s has multiple advantages
- They can be constants:
const touchSlop = unit.Dp(16)
- Casting untyped constants is no longer necessary:
insets := layout.UniformInset(16)
- Calculation with values is natural:
func (s ScrollbarStyle) Width() unit.Dp {
return s.Indicator.MinorWidth + s.Track.MinorPadding + s.Track.MinorPadding
}
The main API change is that calls to gtx.Px must be replaced with either
gtx.Dp or gtx.Sp depending on the unit.
Idea by Christophe Meessen.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+4
-4
@@ -15,16 +15,16 @@ import (
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// Border lays out a widget and draws a border inside it.
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type Border struct {
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Color color.NRGBA
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CornerRadius unit.Value
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Width unit.Value
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CornerRadius unit.Dp
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Width unit.Dp
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}
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func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
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dims := w(gtx)
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sz := dims.Size
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rr := gtx.Px(b.CornerRadius)
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width := gtx.Px(b.Width)
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rr := gtx.Dp(b.CornerRadius)
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width := gtx.Dp(b.Width)
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sz.X -= width
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sz.Y -= width
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@@ -10,7 +10,6 @@ import (
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"gioui.org/io/system"
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"gioui.org/layout"
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"gioui.org/op/clip"
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"gioui.org/unit"
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)
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// Decorations handles the states of window decorations.
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@@ -67,7 +66,7 @@ func (d *Decorations) Clickable(action system.Action) *Clickable {
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// LayoutResize lays out the resize actions.
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func (d *Decorations) LayoutResize(gtx layout.Context, actions system.Action) {
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cs := gtx.Constraints.Max
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wh := gtx.Px(unit.Dp(10))
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wh := gtx.Dp(10)
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s := []struct {
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system.Action
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image.Rectangle
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+3
-3
@@ -497,12 +497,12 @@ func (e *Editor) calculateViewSize(gtx layout.Context) image.Point {
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}
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// Layout lays out the editor. If content is not nil, it is laid out on top.
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func (e *Editor) Layout(gtx layout.Context, sh text.Shaper, font text.Font, size unit.Value, content layout.Widget) layout.Dimensions {
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func (e *Editor) Layout(gtx layout.Context, sh text.Shaper, font text.Font, size unit.Sp, content layout.Widget) layout.Dimensions {
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if e.locale != gtx.Locale {
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e.locale = gtx.Locale
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e.invalidate()
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}
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textSize := fixed.I(gtx.Px(size))
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textSize := fixed.I(gtx.Sp(size))
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if e.font != font || e.textSize != textSize {
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e.invalidate()
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e.font = font
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@@ -776,7 +776,7 @@ func (e *Editor) PaintText(gtx layout.Context) {
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// caretWidth returns the width occupied by the caret for the current
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// gtx.
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func (e *Editor) caretWidth(gtx layout.Context) int {
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carWidth2 := gtx.Px(unit.Dp(1)) / 2
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carWidth2 := gtx.Dp(1) / 2
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if carWidth2 < 1 {
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carWidth2 = 1
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}
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+12
-12
@@ -47,7 +47,7 @@ func TestEditorZeroDimensions(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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e := new(Editor)
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dims := e.Layout(gtx, cache, font, fontSize, nil)
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@@ -63,7 +63,7 @@ func TestEditorConfigurations(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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sentence := "\n\n\n\n\n\n\n\n\n\n\n\nthe quick brown fox jumps over the lazy dog"
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runes := len([]rune(sentence))
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@@ -103,7 +103,7 @@ func TestEditor(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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// Regression test for bad in-cluster rune offset math.
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@@ -206,7 +206,7 @@ func TestEditorRTL(t *testing.T) {
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Locale: arabic,
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}
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cache := text.NewCache(arabicCollection)
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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e.SetCaret(0, 0) // shouldn't panic
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@@ -282,7 +282,7 @@ func TestEditorLigature(t *testing.T) {
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Face: face,
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},
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})
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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/*
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@@ -399,7 +399,7 @@ func TestEditorDimensions(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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dims := e.Layout(gtx, cache, font, fontSize, nil)
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if dims.Size.X == 0 {
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@@ -446,7 +446,7 @@ func TestEditorCaretConsistency(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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for _, a := range []text.Alignment{text.Start, text.Middle, text.End} {
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e := &Editor{
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@@ -539,7 +539,7 @@ func TestEditorMoveWord(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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e.SetText(t)
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e.Layout(gtx, cache, font, fontSize, nil)
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@@ -644,7 +644,7 @@ func TestEditorInsert(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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e.SetText(t)
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e.Layout(gtx, cache, font, fontSize, nil)
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@@ -734,7 +734,7 @@ func TestEditorDeleteWord(t *testing.T) {
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Locale: english,
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}
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cache := text.NewCache(gofont.Collection())
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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font := text.Font{}
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e.SetText(t)
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e.Layout(gtx, cache, font, fontSize, nil)
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@@ -789,7 +789,7 @@ g 2 4 6 8 g
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}
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cache := text.NewCache(gofont.Collection())
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font := text.Font{}
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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selected := func(start, end int) string {
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// Layout once with no events; populate e.lines.
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@@ -879,7 +879,7 @@ func TestSelectMove(t *testing.T) {
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}
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cache := text.NewCache(gofont.Collection())
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font := text.Font{}
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fontSize := unit.Px(10)
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fontSize := unit.Sp(10)
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// Layout once to populate e.lines and get focus.
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gtx.Queue = newQueue(key.FocusEvent{Focus: true})
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+2
-2
@@ -24,7 +24,7 @@ type Icon struct {
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imgColor color.NRGBA
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}
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var defaultIconSize = unit.Dp(24)
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const defaultIconSize = unit.Dp(24)
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// NewIcon returns a new Icon from IconVG data.
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func NewIcon(data []byte) (*Icon, error) {
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@@ -39,7 +39,7 @@ func NewIcon(data []byte) (*Icon, error) {
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func (ic *Icon) Layout(gtx layout.Context, color color.NRGBA) layout.Dimensions {
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sz := gtx.Constraints.Min.X
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if sz == 0 {
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sz = gtx.Metric.Px(defaultIconSize)
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sz = gtx.Dp(defaultIconSize)
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}
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size := gtx.Constraints.Constrain(image.Pt(sz, sz))
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defer clip.Rect{Max: size}.Push(gtx.Ops).Pop()
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+1
-1
@@ -39,7 +39,7 @@ func (im Image) Layout(gtx layout.Context) layout.Dimensions {
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size := im.Src.Size()
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wf, hf := float32(size.X), float32(size.Y)
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w, h := gtx.Px(unit.Dp(wf*scale)), gtx.Px(unit.Dp(hf*scale))
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w, h := gtx.Dp(unit.Dp(wf*scale)), gtx.Dp(unit.Dp(hf*scale))
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dims, trans := im.Fit.scale(gtx.Constraints, im.Position, layout.Dimensions{Size: image.Pt(w, h)})
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defer clip.Rect{Max: dims.Size}.Push(gtx.Ops).Pop()
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+2
-2
@@ -96,9 +96,9 @@ func (p1 screenPos) Less(p2 screenPos) bool {
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return p1.Y < p2.Y || (p1.Y == p2.Y && p1.X < p2.X)
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}
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func (l Label) Layout(gtx layout.Context, s text.Shaper, font text.Font, size unit.Value, txt string) layout.Dimensions {
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func (l Label) Layout(gtx layout.Context, s text.Shaper, font text.Font, size unit.Sp, txt string) layout.Dimensions {
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cs := gtx.Constraints
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textSize := fixed.I(gtx.Px(size))
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textSize := fixed.I(gtx.Sp(size))
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lines := s.LayoutString(font, textSize, cs.Max.X, gtx.Locale, txt)
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if max := l.MaxLines; max > 0 && len(lines) > max {
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lines = lines[:max]
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+13
-13
@@ -23,9 +23,9 @@ type ButtonStyle struct {
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// Color is the text color.
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Color color.NRGBA
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Font text.Font
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TextSize unit.Value
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TextSize unit.Sp
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Background color.NRGBA
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CornerRadius unit.Value
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CornerRadius unit.Dp
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Inset layout.Inset
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Button *widget.Clickable
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shaper text.Shaper
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@@ -33,7 +33,7 @@ type ButtonStyle struct {
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type ButtonLayoutStyle struct {
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Background color.NRGBA
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CornerRadius unit.Value
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CornerRadius unit.Dp
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Button *widget.Clickable
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}
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@@ -43,7 +43,7 @@ type IconButtonStyle struct {
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Color color.NRGBA
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Icon *widget.Icon
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// Size is the icon size.
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Size unit.Value
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Size unit.Dp
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Inset layout.Inset
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Button *widget.Clickable
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Description string
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@@ -53,12 +53,12 @@ func Button(th *Theme, button *widget.Clickable, txt string) ButtonStyle {
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return ButtonStyle{
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Text: txt,
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Color: th.Palette.ContrastFg,
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CornerRadius: unit.Dp(4),
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CornerRadius: 4,
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Background: th.Palette.ContrastBg,
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TextSize: th.TextSize.Scale(14.0 / 16.0),
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TextSize: th.TextSize * 14.0 / 16.0,
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Inset: layout.Inset{
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Top: unit.Dp(10), Bottom: unit.Dp(10),
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Left: unit.Dp(12), Right: unit.Dp(12),
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Top: 10, Bottom: 10,
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Left: 12, Right: 12,
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},
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Button: button,
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shaper: th.Shaper,
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@@ -69,7 +69,7 @@ func ButtonLayout(th *Theme, button *widget.Clickable) ButtonLayoutStyle {
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return ButtonLayoutStyle{
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Button: button,
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Background: th.Palette.ContrastBg,
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CornerRadius: unit.Dp(4),
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CornerRadius: 4,
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}
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}
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@@ -78,8 +78,8 @@ func IconButton(th *Theme, button *widget.Clickable, icon *widget.Icon, descript
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Background: th.Palette.ContrastBg,
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Color: th.Palette.ContrastFg,
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Icon: icon,
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Size: unit.Dp(24),
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Inset: layout.UniformInset(unit.Dp(12)),
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Size: 24,
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Inset: layout.UniformInset(12),
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Button: button,
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Description: description,
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}
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@@ -129,7 +129,7 @@ func (b ButtonLayoutStyle) Layout(gtx layout.Context, w layout.Widget) layout.Di
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semantic.Button.Add(gtx.Ops)
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return layout.Stack{Alignment: layout.Center}.Layout(gtx,
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layout.Expanded(func(gtx layout.Context) layout.Dimensions {
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rr := gtx.Px(b.CornerRadius)
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rr := gtx.Dp(b.CornerRadius)
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defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
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background := b.Background
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switch {
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@@ -178,7 +178,7 @@ func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
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}),
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layout.Stacked(func(gtx layout.Context) layout.Dimensions {
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return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(b.Size)
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size := gtx.Dp(b.Size)
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if b.Icon != nil {
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gtx.Constraints.Min = image.Point{X: size}
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b.Icon.Layout(gtx, b.Color)
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@@ -19,9 +19,9 @@ type checkable struct {
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Label string
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Color color.NRGBA
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Font text.Font
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TextSize unit.Value
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TextSize unit.Sp
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IconColor color.NRGBA
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Size unit.Value
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Size unit.Dp
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shaper text.Shaper
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checkedStateIcon *widget.Icon
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uncheckedStateIcon *widget.Icon
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@@ -39,7 +39,7 @@ func (c *checkable) layout(gtx layout.Context, checked, hovered bool) layout.Dim
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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return layout.Stack{Alignment: layout.Center}.Layout(gtx,
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layout.Stacked(func(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(c.Size) * 4 / 3
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size := gtx.Dp(c.Size) * 4 / 3
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dims := layout.Dimensions{
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Size: image.Point{X: size, Y: size},
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}
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@@ -55,8 +55,8 @@ func (c *checkable) layout(gtx layout.Context, checked, hovered bool) layout.Dim
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return dims
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}),
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layout.Stacked(func(gtx layout.Context) layout.Dimensions {
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return layout.UniformInset(unit.Dp(2)).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(c.Size)
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return layout.UniformInset(2).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Dp(c.Size)
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col := c.IconColor
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if gtx.Queue == nil {
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col = f32color.Disabled(col)
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@@ -72,7 +72,7 @@ func (c *checkable) layout(gtx layout.Context, checked, hovered bool) layout.Dim
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}),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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return layout.UniformInset(unit.Dp(2)).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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return layout.UniformInset(2).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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paint.ColorOp{Color: c.Color}.Add(gtx.Ops)
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return widget.Label{}.Layout(gtx, c.shaper, c.Font, c.TextSize, c.Label)
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})
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@@ -5,7 +5,6 @@ package material
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import (
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"gioui.org/io/semantic"
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"gioui.org/layout"
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"gioui.org/unit"
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"gioui.org/widget"
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)
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@@ -21,8 +20,8 @@ func CheckBox(th *Theme, checkBox *widget.Bool, label string) CheckBoxStyle {
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Label: label,
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Color: th.Palette.Fg,
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IconColor: th.Palette.ContrastBg,
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TextSize: th.TextSize.Scale(14.0 / 16.0),
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Size: unit.Dp(26),
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TextSize: th.TextSize * 14.0 / 16.0,
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Size: 26,
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shaper: th.Shaper,
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checkedStateIcon: th.Icon.CheckBoxChecked,
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uncheckedStateIcon: th.Icon.CheckBoxUnchecked,
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@@ -53,7 +53,7 @@ func (d *DecorationsStyle) Layout(gtx layout.Context) layout.Dimensions {
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func (d *DecorationsStyle) layoutDecorations(gtx layout.Context) layout.Dimensions {
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gtx.Constraints.Min.Y = 0
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inset := layout.UniformInset(unit.Dp(10))
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inset := layout.UniformInset(10)
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return layout.Flex{
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Axis: layout.Horizontal,
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Alignment: layout.Middle,
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@@ -116,7 +116,7 @@ func (d *DecorationsStyle) layoutDecorations(gtx layout.Context) layout.Dimensio
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)
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}
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var (
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const (
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winIconSize = unit.Dp(20)
|
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winIconMargin = unit.Dp(4)
|
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winIconStroke = unit.Dp(2)
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@@ -124,10 +124,10 @@ var (
|
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// minimizeWindows draws a line icon representing the minimize action.
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func minimizeWindow(gtx layout.Context) layout.Dimensions {
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size := gtx.Px(winIconSize)
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size := gtx.Dp(winIconSize)
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size32 := float32(size)
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margin := float32(gtx.Px(winIconMargin))
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width := float32(gtx.Px(winIconStroke))
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margin := float32(gtx.Dp(winIconMargin))
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width := float32(gtx.Dp(winIconStroke))
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var p clip.Path
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p.Begin(gtx.Ops)
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p.MoveTo(f32.Point{X: margin, Y: size32 - margin})
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@@ -143,9 +143,9 @@ func minimizeWindow(gtx layout.Context) layout.Dimensions {
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// maximizeWindow draws a rectangle representing the maximize action.
|
||||
func maximizeWindow(gtx layout.Context) layout.Dimensions {
|
||||
size := gtx.Px(winIconSize)
|
||||
margin := gtx.Px(winIconMargin)
|
||||
width := gtx.Px(winIconStroke)
|
||||
size := gtx.Dp(winIconSize)
|
||||
margin := gtx.Dp(winIconMargin)
|
||||
width := gtx.Dp(winIconStroke)
|
||||
r := clip.RRect{
|
||||
Rect: image.Rect(margin, margin, size-margin, size-margin),
|
||||
}
|
||||
@@ -166,9 +166,9 @@ func maximizeWindow(gtx layout.Context) layout.Dimensions {
|
||||
|
||||
// maximizedWindow draws interleaved rectangles representing the un-maximize action.
|
||||
func maximizedWindow(gtx layout.Context) layout.Dimensions {
|
||||
size := gtx.Px(winIconSize)
|
||||
margin := gtx.Px(winIconMargin)
|
||||
width := gtx.Px(winIconStroke)
|
||||
size := gtx.Dp(winIconSize)
|
||||
margin := gtx.Dp(winIconMargin)
|
||||
width := gtx.Dp(winIconStroke)
|
||||
r := clip.RRect{
|
||||
Rect: image.Rect(margin, margin, size-2*margin, size-2*margin),
|
||||
}
|
||||
@@ -192,10 +192,10 @@ func maximizedWindow(gtx layout.Context) layout.Dimensions {
|
||||
|
||||
// closeWindow draws a cross representing the close action.
|
||||
func closeWindow(gtx layout.Context) layout.Dimensions {
|
||||
size := gtx.Px(winIconSize)
|
||||
size := gtx.Dp(winIconSize)
|
||||
size32 := float32(size)
|
||||
margin := float32(gtx.Px(winIconMargin))
|
||||
width := float32(gtx.Px(winIconStroke))
|
||||
margin := float32(gtx.Dp(winIconMargin))
|
||||
width := float32(gtx.Dp(winIconStroke))
|
||||
var p clip.Path
|
||||
p.Begin(gtx.Ops)
|
||||
p.MoveTo(f32.Point{X: margin, Y: margin})
|
||||
|
||||
@@ -17,7 +17,7 @@ import (
|
||||
|
||||
type EditorStyle struct {
|
||||
Font text.Font
|
||||
TextSize unit.Value
|
||||
TextSize unit.Sp
|
||||
// Color is the text color.
|
||||
Color color.NRGBA
|
||||
// Hint contains the text displayed when the editor is empty.
|
||||
|
||||
+13
-13
@@ -22,47 +22,47 @@ type LabelStyle struct {
|
||||
// MaxLines limits the number of lines. Zero means no limit.
|
||||
MaxLines int
|
||||
Text string
|
||||
TextSize unit.Value
|
||||
TextSize unit.Sp
|
||||
|
||||
shaper text.Shaper
|
||||
}
|
||||
|
||||
func H1(th *Theme, txt string) LabelStyle {
|
||||
label := Label(th, th.TextSize.Scale(96.0/16.0), txt)
|
||||
label := Label(th, th.TextSize*96.0/16.0, txt)
|
||||
label.Font.Weight = text.Light
|
||||
return label
|
||||
}
|
||||
|
||||
func H2(th *Theme, txt string) LabelStyle {
|
||||
label := Label(th, th.TextSize.Scale(60.0/16.0), txt)
|
||||
label := Label(th, th.TextSize*60.0/16.0, txt)
|
||||
label.Font.Weight = text.Light
|
||||
return label
|
||||
}
|
||||
|
||||
func H3(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(48.0/16.0), txt)
|
||||
return Label(th, th.TextSize*48.0/16.0, txt)
|
||||
}
|
||||
|
||||
func H4(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(34.0/16.0), txt)
|
||||
return Label(th, th.TextSize*34.0/16.0, txt)
|
||||
}
|
||||
|
||||
func H5(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(24.0/16.0), txt)
|
||||
return Label(th, th.TextSize*24.0/16.0, txt)
|
||||
}
|
||||
|
||||
func H6(th *Theme, txt string) LabelStyle {
|
||||
label := Label(th, th.TextSize.Scale(20.0/16.0), txt)
|
||||
label := Label(th, th.TextSize*20.0/16.0, txt)
|
||||
label.Font.Weight = text.Medium
|
||||
return label
|
||||
}
|
||||
|
||||
func Subtitle1(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(16.0/16.0), txt)
|
||||
return Label(th, th.TextSize*16.0/16.0, txt)
|
||||
}
|
||||
|
||||
func Subtitle2(th *Theme, txt string) LabelStyle {
|
||||
label := Label(th, th.TextSize.Scale(14.0/16.0), txt)
|
||||
label := Label(th, th.TextSize*14.0/16.0, txt)
|
||||
label.Font.Weight = text.Medium
|
||||
return label
|
||||
}
|
||||
@@ -72,18 +72,18 @@ func Body1(th *Theme, txt string) LabelStyle {
|
||||
}
|
||||
|
||||
func Body2(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(14.0/16.0), txt)
|
||||
return Label(th, th.TextSize*14.0/16.0, txt)
|
||||
}
|
||||
|
||||
func Caption(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(12.0/16.0), txt)
|
||||
return Label(th, th.TextSize*12.0/16.0, txt)
|
||||
}
|
||||
|
||||
func Overline(th *Theme, txt string) LabelStyle {
|
||||
return Label(th, th.TextSize.Scale(10.0/16.0), txt)
|
||||
return Label(th, th.TextSize*10.0/16.0, txt)
|
||||
}
|
||||
|
||||
func Label(th *Theme, size unit.Value, txt string) LabelStyle {
|
||||
func Label(th *Theme, size unit.Sp, txt string) LabelStyle {
|
||||
return LabelStyle{
|
||||
Text: txt,
|
||||
Color: th.Palette.Fg,
|
||||
|
||||
+16
-16
@@ -50,7 +50,7 @@ type ScrollTrackStyle struct {
|
||||
// MajorPadding and MinorPadding along the major and minor axis of the
|
||||
// scrollbar's track. This is used to keep the scrollbar from touching
|
||||
// the edges of the content area.
|
||||
MajorPadding, MinorPadding unit.Value
|
||||
MajorPadding, MinorPadding unit.Dp
|
||||
// Color of the track background.
|
||||
Color color.NRGBA
|
||||
}
|
||||
@@ -59,16 +59,16 @@ type ScrollTrackStyle struct {
|
||||
type ScrollIndicatorStyle struct {
|
||||
// MajorMinLen is the smallest that the scroll indicator is allowed to
|
||||
// be along the major axis.
|
||||
MajorMinLen unit.Value
|
||||
MajorMinLen unit.Dp
|
||||
// MinorWidth is the width of the scroll indicator across the minor axis.
|
||||
MinorWidth unit.Value
|
||||
MinorWidth unit.Dp
|
||||
// Color and HoverColor are the normal and hovered colors of the scroll
|
||||
// indicator.
|
||||
Color, HoverColor color.NRGBA
|
||||
// CornerRadius is the corner radius of the rectangular indicator. 0
|
||||
// will produce square corners. 0.5*MinorWidth will produce perfectly
|
||||
// round corners.
|
||||
CornerRadius unit.Value
|
||||
CornerRadius unit.Dp
|
||||
}
|
||||
|
||||
// ScrollbarStyle configures the presentation of a scrollbar.
|
||||
@@ -89,13 +89,13 @@ func Scrollbar(th *Theme, state *widget.Scrollbar) ScrollbarStyle {
|
||||
return ScrollbarStyle{
|
||||
Scrollbar: state,
|
||||
Track: ScrollTrackStyle{
|
||||
MajorPadding: unit.Dp(2),
|
||||
MinorPadding: unit.Dp(2),
|
||||
MajorPadding: 2,
|
||||
MinorPadding: 2,
|
||||
},
|
||||
Indicator: ScrollIndicatorStyle{
|
||||
MajorMinLen: unit.Dp(8),
|
||||
MinorWidth: unit.Dp(6),
|
||||
CornerRadius: unit.Dp(3),
|
||||
MajorMinLen: 8,
|
||||
MinorWidth: 6,
|
||||
CornerRadius: 3,
|
||||
Color: lightFg,
|
||||
HoverColor: darkFg,
|
||||
},
|
||||
@@ -104,8 +104,8 @@ func Scrollbar(th *Theme, state *widget.Scrollbar) ScrollbarStyle {
|
||||
|
||||
// Width returns the minor axis width of the scrollbar in its current
|
||||
// configuration (taking padding for the scroll track into account).
|
||||
func (s ScrollbarStyle) Width(metric unit.Metric) unit.Value {
|
||||
return unit.Add(metric, s.Indicator.MinorWidth, s.Track.MinorPadding, s.Track.MinorPadding)
|
||||
func (s ScrollbarStyle) Width() unit.Dp {
|
||||
return s.Indicator.MinorWidth + s.Track.MinorPadding + s.Track.MinorPadding
|
||||
}
|
||||
|
||||
// Layout the scrollbar.
|
||||
@@ -119,7 +119,7 @@ func (s ScrollbarStyle) Layout(gtx layout.Context, axis layout.Axis, viewportSta
|
||||
convert := axis.Convert
|
||||
maxMajorAxis := convert(gtx.Constraints.Max).X
|
||||
gtx.Constraints.Min.X = maxMajorAxis
|
||||
gtx.Constraints.Min.Y = gtx.Px(s.Width(gtx.Metric))
|
||||
gtx.Constraints.Min.Y = gtx.Dp(s.Width())
|
||||
gtx.Constraints.Min = convert(gtx.Constraints.Min)
|
||||
gtx.Constraints.Max = gtx.Constraints.Min
|
||||
|
||||
@@ -179,15 +179,15 @@ func (s ScrollbarStyle) layout(gtx layout.Context, axis layout.Axis, viewportSta
|
||||
trackLen := gtx.Constraints.Min.X
|
||||
viewStart := int(math.Round(float64(viewportStart) * float64(trackLen)))
|
||||
viewEnd := int(math.Round(float64(viewportEnd) * float64(trackLen)))
|
||||
indicatorLen := max(viewEnd-viewStart, gtx.Px(s.Indicator.MajorMinLen))
|
||||
indicatorLen := max(viewEnd-viewStart, gtx.Dp(s.Indicator.MajorMinLen))
|
||||
if viewStart+indicatorLen > trackLen {
|
||||
viewStart = trackLen - indicatorLen
|
||||
}
|
||||
indicatorDims := axis.Convert(image.Point{
|
||||
X: indicatorLen,
|
||||
Y: gtx.Px(s.Indicator.MinorWidth),
|
||||
Y: gtx.Dp(s.Indicator.MinorWidth),
|
||||
})
|
||||
radius := gtx.Px(s.Indicator.CornerRadius)
|
||||
radius := gtx.Dp(s.Indicator.CornerRadius)
|
||||
|
||||
// Lay out the indicator.
|
||||
offset := axis.Convert(image.Pt(viewStart, 0))
|
||||
@@ -247,7 +247,7 @@ func (l ListStyle) Layout(gtx layout.Context, length int, w layout.ListElement)
|
||||
originalConstraints := gtx.Constraints
|
||||
|
||||
// Determine how much space the scrollbar occupies.
|
||||
barWidth := gtx.Px(l.Width(gtx.Metric))
|
||||
barWidth := gtx.Dp(l.Width())
|
||||
|
||||
if l.AnchorStrategy == Occupy {
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ func TestListAnchorStrategies(t *testing.T) {
|
||||
}
|
||||
return layout.Dimensions{Size: image.Point{
|
||||
X: gtx.Constraints.Max.X,
|
||||
Y: gtx.Px(unit.Dp(20)),
|
||||
Y: gtx.Dp(20),
|
||||
}}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ func TestListAnchorStrategies(t *testing.T) {
|
||||
elements := 100
|
||||
th := material.NewTheme(gofont.Collection())
|
||||
materialList := material.List(th, &list)
|
||||
indicatorWidth := gtx.Px(materialList.Width(gtx.Metric))
|
||||
indicatorWidth := gtx.Dp(materialList.Width())
|
||||
|
||||
materialList.AnchorStrategy = material.Occupy
|
||||
occupyDims := materialList.Layout(gtx, elements, space)
|
||||
|
||||
@@ -13,7 +13,6 @@ import (
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
"gioui.org/op/paint"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
type LoaderStyle struct {
|
||||
@@ -32,7 +31,7 @@ func (l LoaderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
diam = minY
|
||||
}
|
||||
if diam == 0 {
|
||||
diam = gtx.Px(unit.Dp(24))
|
||||
diam = gtx.Dp(24)
|
||||
}
|
||||
sz := gtx.Constraints.Constrain(image.Pt(diam, diam))
|
||||
radius := sz.X / 2
|
||||
|
||||
@@ -29,10 +29,10 @@ func ProgressBar(th *Theme, progress float32) ProgressBarStyle {
|
||||
|
||||
func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
shader := func(width int, color color.NRGBA) layout.Dimensions {
|
||||
var maxHeight = unit.Dp(4)
|
||||
rr := gtx.Px(unit.Dp(2))
|
||||
const maxHeight = unit.Dp(4)
|
||||
rr := gtx.Dp(2)
|
||||
|
||||
d := image.Point{X: width, Y: gtx.Px(maxHeight)}
|
||||
d := image.Point{X: width, Y: gtx.Dp(maxHeight)}
|
||||
|
||||
defer clip.UniformRRect(image.Rectangle{Max: image.Pt(width, d.Y)}, rr).Push(gtx.Ops).Pop()
|
||||
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
||||
|
||||
@@ -10,7 +10,6 @@ import (
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/paint"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
type ProgressCircleStyle struct {
|
||||
@@ -31,7 +30,7 @@ func (p ProgressCircleStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
diam = minY
|
||||
}
|
||||
if diam == 0 {
|
||||
diam = gtx.Px(unit.Dp(24))
|
||||
diam = gtx.Dp(24)
|
||||
}
|
||||
sz := gtx.Constraints.Constrain(image.Pt(diam, diam))
|
||||
radius := sz.X / 2
|
||||
|
||||
@@ -5,7 +5,6 @@ package material
|
||||
import (
|
||||
"gioui.org/io/semantic"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/unit"
|
||||
"gioui.org/widget"
|
||||
)
|
||||
|
||||
@@ -25,8 +24,8 @@ func RadioButton(th *Theme, group *widget.Enum, key, label string) RadioButtonSt
|
||||
|
||||
Color: th.Palette.Fg,
|
||||
IconColor: th.Palette.ContrastBg,
|
||||
TextSize: th.TextSize.Scale(14.0 / 16.0),
|
||||
Size: unit.Dp(26),
|
||||
TextSize: th.TextSize * 14.0 / 16.0,
|
||||
Size: 26,
|
||||
shaper: th.Shaper,
|
||||
checkedStateIcon: th.Icon.RadioChecked,
|
||||
uncheckedStateIcon: th.Icon.RadioUnchecked,
|
||||
|
||||
@@ -31,19 +31,19 @@ type SliderStyle struct {
|
||||
Color color.NRGBA
|
||||
Float *widget.Float
|
||||
|
||||
FingerSize unit.Value
|
||||
FingerSize unit.Dp
|
||||
}
|
||||
|
||||
func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
thumbRadius := gtx.Px(unit.Dp(6))
|
||||
trackWidth := gtx.Px(unit.Dp(2))
|
||||
thumbRadius := gtx.Dp(6)
|
||||
trackWidth := gtx.Dp(2)
|
||||
|
||||
axis := s.Float.Axis
|
||||
// Keep a minimum length so that the track is always visible.
|
||||
minLength := thumbRadius + 3*thumbRadius + thumbRadius
|
||||
// Try to expand to finger size, but only if the constraints
|
||||
// allow for it.
|
||||
touchSizePx := min(gtx.Px(s.FingerSize), axis.Convert(gtx.Constraints.Max).Y)
|
||||
touchSizePx := min(gtx.Dp(s.FingerSize), axis.Convert(gtx.Constraints.Max).Y)
|
||||
sizeMain := max(axis.Convert(gtx.Constraints.Min).X, minLength)
|
||||
sizeCross := max(2*thumbRadius, touchSizePx)
|
||||
size := axis.Convert(image.Pt(sizeMain, sizeCross))
|
||||
|
||||
@@ -12,7 +12,6 @@ import (
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
"gioui.org/op/paint"
|
||||
"gioui.org/unit"
|
||||
"gioui.org/widget"
|
||||
)
|
||||
|
||||
@@ -40,9 +39,9 @@ func Switch(th *Theme, swtch *widget.Bool, description string) SwitchStyle {
|
||||
|
||||
// Layout updates the switch and displays it.
|
||||
func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
trackWidth := gtx.Px(unit.Dp(36))
|
||||
trackHeight := gtx.Px(unit.Dp(16))
|
||||
thumbSize := gtx.Px(unit.Dp(20))
|
||||
trackWidth := gtx.Dp(36)
|
||||
trackHeight := gtx.Dp(16)
|
||||
thumbSize := gtx.Dp(20)
|
||||
trackOff := (thumbSize - trackHeight) / 2
|
||||
|
||||
// Draw track.
|
||||
@@ -67,7 +66,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
t.Pop()
|
||||
|
||||
// Draw thumb ink.
|
||||
inkSize := gtx.Px(unit.Dp(44))
|
||||
inkSize := gtx.Dp(44)
|
||||
rr := inkSize / 2
|
||||
inkOff := image.Point{
|
||||
X: trackWidth/2 - rr,
|
||||
@@ -107,13 +106,13 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
// Draw thumb shadow, a translucent disc slightly larger than the
|
||||
// thumb itself.
|
||||
// Center shadow horizontally and slightly adjust its Y.
|
||||
paint.FillShape(gtx.Ops, argb(0x55000000), circle(thumbRadius, thumbRadius+gtx.Px(unit.Dp(.25)), thumbRadius+1))
|
||||
paint.FillShape(gtx.Ops, argb(0x55000000), circle(thumbRadius, thumbRadius+gtx.Dp(.25), thumbRadius+1))
|
||||
|
||||
// Draw thumb.
|
||||
paint.FillShape(gtx.Ops, col, circle(thumbRadius, thumbRadius, thumbRadius))
|
||||
|
||||
// Set up click area.
|
||||
clickSize := gtx.Px(unit.Dp(40))
|
||||
clickSize := gtx.Dp(40)
|
||||
clickOff := image.Point{
|
||||
X: (thumbSize - clickSize) / 2,
|
||||
Y: (trackHeight-clickSize)/2 + trackOff,
|
||||
|
||||
@@ -34,7 +34,7 @@ type Palette struct {
|
||||
type Theme struct {
|
||||
Shaper text.Shaper
|
||||
Palette
|
||||
TextSize unit.Value
|
||||
TextSize unit.Sp
|
||||
Icon struct {
|
||||
CheckBoxChecked *widget.Icon
|
||||
CheckBoxUnchecked *widget.Icon
|
||||
@@ -43,7 +43,7 @@ type Theme struct {
|
||||
}
|
||||
|
||||
// FingerSize is the minimum touch target size.
|
||||
FingerSize unit.Value
|
||||
FingerSize unit.Dp
|
||||
}
|
||||
|
||||
func NewTheme(fontCollection []text.FontFace) *Theme {
|
||||
@@ -56,7 +56,7 @@ func NewTheme(fontCollection []text.FontFace) *Theme {
|
||||
ContrastBg: rgb(0x3f51b5),
|
||||
ContrastFg: rgb(0xffffff),
|
||||
}
|
||||
t.TextSize = unit.Sp(16)
|
||||
t.TextSize = 16
|
||||
|
||||
t.Icon.CheckBoxChecked = mustIcon(widget.NewIcon(icons.ToggleCheckBox))
|
||||
t.Icon.CheckBoxUnchecked = mustIcon(widget.NewIcon(icons.ToggleCheckBoxOutlineBlank))
|
||||
@@ -64,7 +64,7 @@ func NewTheme(fontCollection []text.FontFace) *Theme {
|
||||
t.Icon.RadioUnchecked = mustIcon(widget.NewIcon(icons.ToggleRadioButtonUnchecked))
|
||||
|
||||
// 38dp is on the lower end of possible finger size.
|
||||
t.FingerSize = unit.Dp(38)
|
||||
t.FingerSize = 38
|
||||
|
||||
return t
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user