app/internal/window: rename wlConn to wlDisplay

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-15 14:21:11 +02:00
parent bc645c3ca4
commit 3e648715db
+4 -4
View File
@@ -55,7 +55,7 @@ import (
*/ */
import "C" import "C"
type wlConn struct { type wlDisplay struct {
disp *C.struct_wl_display disp *C.struct_wl_display
compositor *C.struct_wl_compositor compositor *C.struct_wl_compositor
wm *C.struct_xdg_wm_base wm *C.struct_xdg_wm_base
@@ -152,7 +152,7 @@ type wlOutput struct {
} }
var connMu sync.Mutex var connMu sync.Mutex
var conn *wlConn var conn *wlDisplay
var ( var (
winMap = make(map[interface{}]*window) winMap = make(map[interface{}]*window)
@@ -1092,7 +1092,7 @@ func detectUIScale() float32 {
} }
func waylandConnect() error { func waylandConnect() error {
c := new(wlConn) c := new(wlDisplay)
conn = c conn = c
xkb, err := xkb.New() xkb, err := xkb.New()
if err != nil { if err != nil {
@@ -1154,7 +1154,7 @@ func waylandConnect() error {
return nil return nil
} }
func (c *wlConn) destroy() { func (c *wlDisplay) destroy() {
c.repeat.Stop(0) c.repeat.Stop(0)
if c.xkb != nil { if c.xkb != nil {
c.xkb.Destroy() c.xkb.Destroy()