app: reset Window when DestroyEvent is received

Fixes: https://todo.sr.ht/~eliasnaur/gio/595
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2024-06-27 10:41:22 +02:00
parent 8fb6d3da2b
commit 42357a29e0
+1
View File
@@ -617,6 +617,7 @@ func (w *Window) processEvent(e event.Event) bool {
case DestroyEvent:
w.destroyGPU()
w.driver = nil
w.basic = nil
if q := w.timer.quit; q != nil {
q <- struct{}{}
<-q