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app/internal/window: [macOS] only terminate app when last window closes
Updates #19 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -39,6 +39,7 @@ __attribute__ ((visibility ("hidden"))) CFTypeRef gio_readClipboard(void);
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__attribute__ ((visibility ("hidden"))) void gio_writeClipboard(unichar *chars, NSUInteger length);
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__attribute__ ((visibility ("hidden"))) void gio_setNeedsDisplay(CFTypeRef viewRef);
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__attribute__ ((visibility ("hidden"))) void gio_makeKeyAndOrderFront(CFTypeRef viewRef);
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__attribute__ ((visibility ("hidden"))) void gio_appTerminate(void);
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*/
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import "C"
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@@ -239,12 +240,15 @@ func configFor(scale float32) config {
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}
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}
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//export gio_onTerminate
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func gio_onTerminate(view C.CFTypeRef) {
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//export gio_onClose
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func gio_onClose(view C.CFTypeRef) {
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w := mustView(view)
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w.displayLink.Close()
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deleteView(view)
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w.w.Event(system.DestroyEvent{})
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if len(viewMap) == 0 {
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C.gio_appTerminate()
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}
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}
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//export gio_onHide
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