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ui/app: rename DrawEvent to UpdateEvent and Window.Draw to Window.Update
Window.Draw is not the right name for a method that does more than just drawing. Rename to Update instead, and rename the DrawEvent accordingly for symmetry. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -300,7 +300,7 @@ func (w *window) draw(sync bool) {
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return
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}
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ppdp := float32(w.dpi) * inchPrDp
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w.event(DrawEvent{
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w.event(UpdateEvent{
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Size: image.Point{
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X: int(width),
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Y: int(height),
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