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ui/app: rename DrawEvent to UpdateEvent and Window.Draw to Window.Update
Window.Draw is not the right name for a method that does more than just drawing. Rename to Update instead, and rename the DrawEvent accordingly for symmetry. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -198,7 +198,7 @@ func (w *window) draw(sync bool) {
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cfg := configFor(w.ppdp, w.scale)
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cfg.now = time.Now()
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w.setStage(StageRunning)
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w.w.event(DrawEvent{
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w.w.event(UpdateEvent{
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Size: image.Point{
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X: width,
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Y: height,
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