mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-02 16:06:19 +00:00
cmd/gogio: add gogio test for go import path
Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
This commit is contained in:
committed by
Elias Naur
parent
9b54892cc4
commit
4f8150cd59
Vendored
+140
@@ -0,0 +1,140 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
// A simple app used for gogio's end-to-end tests.
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"log"
|
||||
|
||||
"gioui.org/app"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
"gioui.org/op/paint"
|
||||
)
|
||||
|
||||
func main() {
|
||||
go func() {
|
||||
w := app.NewWindow()
|
||||
if err := loop(w); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}()
|
||||
app.Main()
|
||||
}
|
||||
|
||||
type notifyFrame int
|
||||
|
||||
const (
|
||||
notifyNone notifyFrame = iota
|
||||
notifyInvalidate
|
||||
notifyPrint
|
||||
)
|
||||
|
||||
// notify keeps track of whether we want to print to stdout to notify the user
|
||||
// when a frame is ready. Initially we want to notify about the first frame.
|
||||
var notify = notifyInvalidate
|
||||
|
||||
type (
|
||||
C = layout.Context
|
||||
D = layout.Dimensions
|
||||
)
|
||||
|
||||
func loop(w *app.Window) error {
|
||||
topLeft := quarterWidget{
|
||||
color: color.NRGBA{R: 0xde, G: 0xad, B: 0xbe, A: 0xff},
|
||||
}
|
||||
topRight := quarterWidget{
|
||||
color: color.NRGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff},
|
||||
}
|
||||
botLeft := quarterWidget{
|
||||
color: color.NRGBA{R: 0x00, G: 0x00, B: 0x00, A: 0xff},
|
||||
}
|
||||
botRight := quarterWidget{
|
||||
color: color.NRGBA{R: 0x00, G: 0x00, B: 0x00, A: 0x80},
|
||||
}
|
||||
|
||||
var ops op.Ops
|
||||
for {
|
||||
e := <-w.Events()
|
||||
switch e := e.(type) {
|
||||
case system.DestroyEvent:
|
||||
return e.Err
|
||||
case system.FrameEvent:
|
||||
gtx := layout.NewContext(&ops, e)
|
||||
layout.Flex{Axis: layout.Vertical}.Layout(gtx,
|
||||
layout.Flexed(1, func(gtx C) D {
|
||||
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
|
||||
// r1c1
|
||||
layout.Flexed(1, func(gtx C) D { return topLeft.Layout(gtx) }),
|
||||
// r1c2
|
||||
layout.Flexed(1, func(gtx C) D { return topRight.Layout(gtx) }),
|
||||
)
|
||||
}),
|
||||
layout.Flexed(1, func(gtx C) D {
|
||||
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
|
||||
// r2c1
|
||||
layout.Flexed(1, func(gtx C) D { return botLeft.Layout(gtx) }),
|
||||
// r2c2
|
||||
layout.Flexed(1, func(gtx C) D { return botRight.Layout(gtx) }),
|
||||
)
|
||||
}),
|
||||
)
|
||||
|
||||
e.Frame(gtx.Ops)
|
||||
|
||||
switch notify {
|
||||
case notifyInvalidate:
|
||||
notify = notifyPrint
|
||||
w.Invalidate()
|
||||
case notifyPrint:
|
||||
notify = notifyNone
|
||||
fmt.Println("gio frame ready")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// quarterWidget paints a quarter of the screen with one color. When clicked, it
|
||||
// turns red, going back to its normal color when clicked again.
|
||||
type quarterWidget struct {
|
||||
color color.NRGBA
|
||||
|
||||
clicked bool
|
||||
}
|
||||
|
||||
var red = color.NRGBA{R: 0xff, G: 0x00, B: 0x00, A: 0xff}
|
||||
|
||||
func (w *quarterWidget) Layout(gtx layout.Context) layout.Dimensions {
|
||||
var color color.NRGBA
|
||||
if w.clicked {
|
||||
color = red
|
||||
} else {
|
||||
color = w.color
|
||||
}
|
||||
|
||||
r := image.Rectangle{Max: gtx.Constraints.Max}
|
||||
paint.FillShape(gtx.Ops, color, clip.Rect(r).Op())
|
||||
|
||||
pointer.Rect(image.Rectangle{
|
||||
Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y),
|
||||
}).Add(gtx.Ops)
|
||||
pointer.InputOp{
|
||||
Tag: w,
|
||||
Types: pointer.Press,
|
||||
}.Add(gtx.Ops)
|
||||
|
||||
for _, e := range gtx.Events(w) {
|
||||
if e, ok := e.(pointer.Event); ok && e.Type == pointer.Press {
|
||||
w.clicked = !w.clicked
|
||||
// notify when we're done updating the frame.
|
||||
notify = notifyInvalidate
|
||||
}
|
||||
}
|
||||
return layout.Dimensions{Size: gtx.Constraints.Max}
|
||||
}
|
||||
Reference in New Issue
Block a user