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app/internal/window: x11 driver
This driver still lacks fling support and dp/sp configuration. By default, linux builds will try to use the Wayland driver then fallback to X11 if it fails. Drivers can be disabled by using either the nowayland or nox11 build tags. Signed-off-by: Denis Bernard <db047h@gmail.com>
This commit is contained in:
committed by
Elias Naur
parent
ec672ca06a
commit
547ff2e484
@@ -6,6 +6,7 @@ package window
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#include <EGL/egl.h>
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*/
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import "C"
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import "gioui.org/app/internal/gl"
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func (w *window) eglDestroy() {
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}
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@@ -19,4 +20,8 @@ func (w *window) eglWindow(visID int) (_EGLNativeWindowType, int, int, error) {
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return _EGLNativeWindowType(win), width, height, nil
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}
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func (w *window) NewContext() (gl.Context, error) {
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return newContext(w)
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}
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func (w *window) needVSync() bool { return false }
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