app/internal/window: x11 driver

This driver still lacks fling support and dp/sp configuration.

By default, linux builds will try to use the Wayland driver then
fallback to X11 if it fails. Drivers can be disabled by using either the
nowayland or nox11 build tags.

Signed-off-by: Denis Bernard <db047h@gmail.com>
This commit is contained in:
Denis Bernard
2019-10-27 13:48:42 +01:00
committed by Elias Naur
parent ec672ca06a
commit 547ff2e484
11 changed files with 670 additions and 19 deletions
+41
View File
@@ -0,0 +1,41 @@
// SPDX-License-Identifier: Unlicense OR MIT
// +build linux,!android
package window
import (
"errors"
)
var mainDone = make(chan struct{})
func Main() {
<-mainDone
}
// instead of creating files with build tags for each combination of wayland +/- x11
// let each driver initialize these variables with their own version of createWindow.
var wlDriver, x11Driver func(Callbacks, *Options) error
func NewWindow(window Callbacks, opts *Options) error {
var errFirst, err error
if wlDriver != nil {
if err = wlDriver(window, opts); err == nil {
return nil
}
errFirst = err
}
if x11Driver != nil {
if err = x11Driver(window, opts); err == nil {
return nil
}
if errFirst == nil {
errFirst = err
}
}
if errFirst != nil {
return errFirst
}
return errors.New("app: no window driver available")
}