ui/pointer: unexport HitResult enum

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-06-05 10:53:25 +02:00
parent f2679b2024
commit 56bfc6e348
2 changed files with 15 additions and 15 deletions
+6 -6
View File
@@ -110,8 +110,8 @@ func (q *Queue) opHit(handlers *[]Key, pos f32.Point) {
continue
}
res := h.area.hit(pos)
opaque = opaque || res == HitOpaque
if res != HitNone {
opaque = opaque || res == hitOpaque
if res != hitNone {
*handlers = append(*handlers, n.key)
}
}
@@ -238,7 +238,7 @@ func (q *Queue) Push(e Event) {
case i == 0:
e.Priority = Foremost
}
e.Hit = h.area.hit(e.Position) != HitNone
e.Hit = h.area.hit(e.Position) != hitNone
e.Position = h.transform.InvTransform(e.Position)
h.events = append(h.events, e)
if e.Type == Release {
@@ -256,12 +256,12 @@ func (q *Queue) Push(e Event) {
}
}
func (a areaIntersection) hit(p f32.Point) HitResult {
res := HitNone
func (a areaIntersection) hit(p f32.Point) hitResult {
res := hitNone
for _, area := range a {
tp := area.trans.InvTransform(p)
res = area.area.hit(tp)
if res == HitNone {
if res == hitNone {
break
}
}