diff --git a/gpu/gl/backend.go b/gpu/gl/backend.go index e7ce1e20..ee82f509 100644 --- a/gpu/gl/backend.go +++ b/gpu/gl/backend.go @@ -103,9 +103,8 @@ type uniformLocation struct { } type gpuInputLayout struct { - backend *Backend - inputs []backend.InputLocation - layout []backend.InputDesc + inputs []backend.InputLocation + layout []backend.InputDesc } // textureTriple holds the type settings for @@ -416,9 +415,8 @@ func (b *Backend) NewInputLayout(vs backend.ShaderSources, layout []backend.Inpu } } return &gpuInputLayout{ - backend: b, - inputs: vs.Inputs, - layout: layout, + inputs: vs.Inputs, + layout: layout, }, nil }