diff --git a/gpu/headless/backend_test.go b/gpu/headless/driver_test.go similarity index 97% rename from gpu/headless/backend_test.go rename to gpu/headless/driver_test.go index 2429b7d5..ac45ba03 100644 --- a/gpu/headless/backend_test.go +++ b/gpu/headless/driver_test.go @@ -23,7 +23,7 @@ var clearCol = color.NRGBA{A: 0xff, R: 0xde, G: 0xad, B: 0xbe} var clearColExpect = f32color.NRGBAToRGBA(clearCol) func TestFramebufferClear(t *testing.T) { - b := newBackend(t) + b := newDriver(t) sz := image.Point{X: 800, Y: 600} fbo := setupFBO(t, b, sz) img := screenshot(t, b, fbo, sz) @@ -33,7 +33,7 @@ func TestFramebufferClear(t *testing.T) { } func TestSimpleShader(t *testing.T) { - b := newBackend(t) + b := newDriver(t) sz := image.Point{X: 800, Y: 600} fbo := setupFBO(t, b, sz) p, err := b.NewProgram(shader_simple_vert, shader_simple_frag) @@ -56,7 +56,7 @@ func TestSimpleShader(t *testing.T) { } func TestInputShader(t *testing.T) { - b := newBackend(t) + b := newDriver(t) sz := image.Point{X: 800, Y: 600} fbo := setupFBO(t, b, sz) p, err := b.NewProgram(shader_input_vert, shader_simple_frag) @@ -102,7 +102,7 @@ func TestInputShader(t *testing.T) { } func TestFramebuffers(t *testing.T) { - b := newBackend(t) + b := newDriver(t) sz := image.Point{X: 800, Y: 600} fbo1 := newFBO(t, b, sz) fbo2 := newFBO(t, b, sz) @@ -161,7 +161,7 @@ func newFBO(t *testing.T, b driver.Device, size image.Point) driver.Framebuffer return fbo } -func newBackend(t *testing.T) driver.Device { +func newDriver(t *testing.T) driver.Device { ctx, err := newContext() if err != nil { t.Skipf("no context available: %v", err) diff --git a/gpu/internal/d3d11/backend.go b/gpu/internal/d3d11/d3d11.go similarity index 100% rename from gpu/internal/d3d11/backend.go rename to gpu/internal/d3d11/d3d11.go diff --git a/gpu/internal/d3d11/backend_windows.go b/gpu/internal/d3d11/d3d11_windows.go similarity index 100% rename from gpu/internal/d3d11/backend_windows.go rename to gpu/internal/d3d11/d3d11_windows.go diff --git a/gpu/internal/opengl/backend.go b/gpu/internal/opengl/opengl.go similarity index 100% rename from gpu/internal/opengl/backend.go rename to gpu/internal/opengl/opengl.go