mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-04 17:05:38 +00:00
all: make unit.Converter concrete and rename to Metric
An interface for scaling dp and sp is overkill, at least for all current uses. Make it a concrete struct type, and rename it to the shorter and more precise Metric. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+3
-3
@@ -129,7 +129,7 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
axis = gesture.Vertical
|
||||
smin, smax = sbounds.Min.Y, sbounds.Max.Y
|
||||
}
|
||||
sdist := e.scroller.Scroll(gtx, gtx, gtx.Now, axis)
|
||||
sdist := e.scroller.Scroll(gtx.Metric, gtx, gtx.Now, axis)
|
||||
var soff int
|
||||
if e.SingleLine {
|
||||
e.scrollRel(sdist, 0)
|
||||
@@ -143,7 +143,7 @@ func (e *Editor) processPointer(gtx layout.Context) {
|
||||
case evt.Type == gesture.TypePress && evt.Source == pointer.Mouse,
|
||||
evt.Type == gesture.TypeClick && evt.Source == pointer.Touch:
|
||||
e.blinkStart = gtx.Now
|
||||
e.moveCoord(gtx, image.Point{
|
||||
e.moveCoord(gtx.Metric, image.Point{
|
||||
X: int(math.Round(float64(evt.Position.X))),
|
||||
Y: int(math.Round(float64(evt.Position.Y))),
|
||||
})
|
||||
@@ -426,7 +426,7 @@ func (e *Editor) scrollAbs(x, y int) {
|
||||
}
|
||||
}
|
||||
|
||||
func (e *Editor) moveCoord(c unit.Converter, pos image.Point) {
|
||||
func (e *Editor) moveCoord(c unit.Metric, pos image.Point) {
|
||||
var (
|
||||
prevDesc fixed.Int26_6
|
||||
carLine int
|
||||
|
||||
Reference in New Issue
Block a user