From 5d7fbd761f4f8a3471005541ec5bf12be1924188 Mon Sep 17 00:00:00 2001 From: metaclips Date: Sun, 22 Mar 2020 11:10:37 +0100 Subject: [PATCH] widget/material: add ButtonLayout Add ButtonLayout for adding button behaviour and style to arbitrary content such as a combined icon-and-text button. Fixes #43 Signed-off-by: metaclips --- widget/material/button.go | 50 ++++++++++++++++++++++++++++----------- 1 file changed, 36 insertions(+), 14 deletions(-) diff --git a/widget/material/button.go b/widget/material/button.go index 8cea7905..81a4672a 100644 --- a/widget/material/button.go +++ b/widget/material/button.go @@ -29,6 +29,13 @@ type Button struct { shaper text.Shaper } +type ButtonLayout struct { + Background color.RGBA + Color color.RGBA + CornerRadius unit.Value + Inset layout.Inset +} + type IconButton struct { Background color.RGBA Color color.RGBA @@ -40,10 +47,11 @@ type IconButton struct { func (t *Theme) Button(txt string) Button { return Button{ - Text: txt, - Color: rgb(0xffffff), - Background: t.Color.Primary, - TextSize: t.TextSize.Scale(14.0 / 16.0), + Text: txt, + Color: rgb(0xffffff), + CornerRadius: unit.Dp(4), + Background: t.Color.Primary, + TextSize: t.TextSize.Scale(14.0 / 16.0), Inset: layout.Inset{ Top: unit.Dp(10), Bottom: unit.Dp(10), Left: unit.Dp(12), Right: unit.Dp(12), @@ -52,6 +60,15 @@ func (t *Theme) Button(txt string) Button { } } +func (t *Theme) ButtonLayout() ButtonLayout { + return ButtonLayout{ + Background: t.Color.Primary, + Color: t.Color.InvText, + CornerRadius: unit.Dp(4), + Inset: layout.UniformInset(unit.Dp(12)), + } +} + func (t *Theme) IconButton(icon *Icon) IconButton { return IconButton{ Background: t.Color.Primary, @@ -63,13 +80,20 @@ func (t *Theme) IconButton(icon *Icon) IconButton { } func (b Button) Layout(gtx *layout.Context, button *widget.Button) { - col := b.Color - bgcol := b.Background - hmin := gtx.Constraints.Width.Min - vmin := gtx.Constraints.Height.Min + ButtonLayout{ + Background: b.Background, + CornerRadius: b.CornerRadius, + Color: b.Color, + Inset: b.Inset, + }.Layout(gtx, button, func() { + widget.Label{}.Layout(gtx, b.shaper, b.Font, b.TextSize, b.Text) + }) +} + +func (b ButtonLayout) Layout(gtx *layout.Context, button *widget.Button, w layout.Widget) { layout.Stack{Alignment: layout.Center}.Layout(gtx, layout.Expanded(func() { - rr := float32(gtx.Px(unit.Dp(4))) + rr := float32(gtx.Px(b.CornerRadius)) clip.Rect{ Rect: f32.Rectangle{Max: f32.Point{ X: float32(gtx.Constraints.Width.Min), @@ -77,18 +101,16 @@ func (b Button) Layout(gtx *layout.Context, button *widget.Button) { }}, NE: rr, NW: rr, SE: rr, SW: rr, }.Op(gtx.Ops).Add(gtx.Ops) - fill(gtx, bgcol) + fill(gtx, b.Background) for _, c := range button.History() { drawInk(gtx, c) } }), layout.Stacked(func() { - gtx.Constraints.Width.Min = hmin - gtx.Constraints.Height.Min = vmin layout.Center.Layout(gtx, func() { b.Inset.Layout(gtx, func() { - paint.ColorOp{Color: col}.Add(gtx.Ops) - widget.Label{}.Layout(gtx, b.shaper, b.Font, b.TextSize, b.Text) + paint.ColorOp{Color: b.Color}.Add(gtx.Ops) + w() }) }) pointer.Rect(image.Rectangle{Max: gtx.Dimensions.Size}).Add(gtx.Ops)