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app: [Windows] don't re-compute window size when maximizing
The redraw machinery will take care of it like any other resize. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -598,8 +598,6 @@ func (w *window) Configure(options []Option) {
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// Set window style.
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// Set window style.
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style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
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style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
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windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style|windows.WS_OVERLAPPEDWINDOW)
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windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style|windows.WS_OVERLAPPEDWINDOW)
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mi := windows.GetMonitorInfo(w.hwnd).Monitor
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w.config.Size = image.Point{X: int(mi.Right - mi.Left), Y: int(mi.Bottom - mi.Top)}
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windows.ShowWindow(w.hwnd, windows.SW_SHOWMAXIMIZED)
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windows.ShowWindow(w.hwnd, windows.SW_SHOWMAXIMIZED)
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case Windowed:
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case Windowed:
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