ui: get rid of Inf

It's not worth the special cases. Use a large value where needed
(layout.List, text.Editor...) instead.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-07-29 12:12:51 +02:00
parent 1b684ffab6
commit 5f2adf9b2f
10 changed files with 33 additions and 81 deletions
+14 -18
View File
@@ -75,25 +75,21 @@ func (in *Inset) Begin(c ui.Config, ops *ui.Ops, cs Constraints) Constraints {
in.begun = true
in.cs = cs
mcs := cs
if mcs.Width.Max != ui.Inf {
mcs.Width.Min -= in.left + in.right
mcs.Width.Max -= in.left + in.right
if mcs.Width.Min < 0 {
mcs.Width.Min = 0
}
if mcs.Width.Max < mcs.Width.Min {
mcs.Width.Max = mcs.Width.Min
}
mcs.Width.Min -= in.left + in.right
mcs.Width.Max -= in.left + in.right
if mcs.Width.Min < 0 {
mcs.Width.Min = 0
}
if mcs.Height.Max != ui.Inf {
mcs.Height.Min -= in.top + in.bottom
mcs.Height.Max -= in.top + in.bottom
if mcs.Height.Min < 0 {
mcs.Height.Min = 0
}
if mcs.Height.Max < mcs.Height.Min {
mcs.Height.Max = mcs.Height.Min
}
if mcs.Width.Max < mcs.Width.Min {
mcs.Width.Max = mcs.Width.Min
}
mcs.Height.Min -= in.top + in.bottom
mcs.Height.Max -= in.top + in.bottom
if mcs.Height.Min < 0 {
mcs.Height.Min = 0
}
if mcs.Height.Max < mcs.Height.Min {
mcs.Height.Max = mcs.Height.Min
}
in.stack.Push(ops)
ui.TransformOp{}.Offset(toPointF(image.Point{X: in.left, Y: in.top})).Add(ops)