io/pointer: [API] rename PointerEvent.Type to Kind

Kind is the idiomatic field name for distinguishing a struct without
using separate types.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-10-06 18:19:13 -05:00
parent e1b3928819
commit 650ccea28d
26 changed files with 226 additions and 226 deletions
+19 -19
View File
@@ -66,7 +66,7 @@ type pointerHandler struct {
area int
active bool
wantsGrab bool
types pointer.Type
types pointer.Kind
// min and max horizontal/vertical scroll
scrollRange image.Rectangle
@@ -242,7 +242,7 @@ func (c *pointerCollector) newHandler(tag event.Tag, events *handlerEvents) *poi
c.q.handlers[tag] = h
// Cancel handlers on (each) first appearance, but don't
// trigger redraw.
events.AddNoRedraw(tag, pointer.Event{Type: pointer.Cancel})
events.AddNoRedraw(tag, pointer.Event{Kind: pointer.Cancel})
}
h.active = true
h.area = areaID
@@ -268,16 +268,16 @@ func (c *pointerCollector) inputOp(op pointer.InputOp, events *handlerEvents) {
areaID := c.currentArea()
area := &c.q.areas[areaID]
area.semantic.content.tag = op.Tag
if op.Types&(pointer.Press|pointer.Release) != 0 {
if op.Kinds&(pointer.Press|pointer.Release) != 0 {
area.semantic.content.gestures |= ClickGesture
}
if op.Types&pointer.Scroll != 0 {
if op.Kinds&pointer.Scroll != 0 {
area.semantic.content.gestures |= ScrollGesture
}
area.semantic.valid = area.semantic.content.gestures != 0
h := c.newHandler(op.Tag, events)
h.wantsGrab = h.wantsGrab || op.Grab
h.types = h.types | op.Types
h.types = h.types | op.Kinds
h.scrollRange = op.ScrollBounds
}
@@ -602,7 +602,7 @@ func (q *pointerQueue) Frame(events *handlerEvents) {
func (q *pointerQueue) dropHandler(events *handlerEvents, tag event.Tag) {
if events != nil {
events.Add(tag, pointer.Event{Type: pointer.Cancel})
events.Add(tag, pointer.Event{Kind: pointer.Cancel})
}
for i := range q.pointers {
p := &q.pointers[i]
@@ -649,11 +649,11 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
continue
}
h := q.handlers[n.tag]
if e.Type&h.types == 0 {
if e.Kind&h.types == 0 {
continue
}
e := e
if e.Type == pointer.Scroll {
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
break
}
@@ -663,7 +663,7 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event, events *handlerEven
}
e.Position = q.invTransform(h.area, e.Position)
events.Add(n.tag, e)
if e.Type != pointer.Scroll {
if e.Kind != pointer.Scroll {
break
}
}
@@ -683,7 +683,7 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
}
func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
if e.Type == pointer.Cancel {
if e.Kind == pointer.Cancel {
q.pointers = q.pointers[:0]
for k := range q.handlers {
q.dropHandler(events, k)
@@ -694,14 +694,14 @@ func (q *pointerQueue) Push(e pointer.Event, events *handlerEvents) {
p := &q.pointers[pidx]
p.last = e
switch e.Type {
switch e.Kind {
case pointer.Press:
q.deliverEnterLeaveEvents(p, events, e)
p.pressed = true
q.deliverEvent(p, events, e)
case pointer.Move:
if p.pressed {
e.Type = pointer.Drag
e.Kind = pointer.Drag
}
q.deliverEnterLeaveEvents(p, events, e)
q.deliverEvent(p, events, e)
@@ -735,7 +735,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
var sx, sy = e.Scroll.X, e.Scroll.Y
for _, k := range p.handlers {
h := q.handlers[k]
if e.Type == pointer.Scroll {
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
return
}
@@ -743,7 +743,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
}
if e.Type&h.types == 0 {
if e.Kind&h.types == 0 {
continue
}
e := e
@@ -758,7 +758,7 @@ func (q *pointerQueue) deliverEvent(p *pointerInfo, events *handlerEvents, e poi
func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEvents, e pointer.Event) {
var hits []event.Tag
if e.Source != pointer.Mouse && !p.pressed && e.Type != pointer.Press {
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
// Consider non-mouse pointers leaving when they're released.
} else {
hits, q.cursor = q.opHit(e.Position)
@@ -790,9 +790,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
continue
}
h := q.handlers[k]
e.Type = pointer.Leave
e.Kind = pointer.Leave
if e.Type&h.types != 0 {
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)
@@ -804,9 +804,9 @@ func (q *pointerQueue) deliverEnterLeaveEvents(p *pointerInfo, events *handlerEv
if _, found := searchTag(p.entered, k); found {
continue
}
e.Type = pointer.Enter
e.Kind = pointer.Enter
if e.Type&h.types != 0 {
if e.Kind&h.types != 0 {
e := e
e.Position = q.invTransform(h.area, e.Position)
events.Add(k, e)