widget: [API] add child widget argument to Clickable.Layout

To make the semantic relation between the clickable area and its
content clear, it will be important for the clickable clip operation
to cover all of the clickable content.

API change: users of widget.Clickable must now pass the clickable
content to Layout.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-11-29 16:28:19 +01:00
parent a894bd6c9c
commit 665e23693f
6 changed files with 98 additions and 91 deletions
+2 -2
View File
@@ -36,8 +36,8 @@ func (b *Bool) History() []Press {
return b.clk.History()
}
func (b *Bool) Layout(gtx layout.Context) layout.Dimensions {
dims := b.clk.Layout(gtx)
func (b *Bool) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
dims := b.clk.Layout(gtx, w)
for b.clk.Clicked() {
b.Value = !b.Value
b.changed = true
+8 -3
View File
@@ -10,6 +10,7 @@ import (
"gioui.org/gesture"
"gioui.org/io/key"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
)
@@ -90,10 +91,14 @@ func (b *Clickable) History() []Press {
}
// Layout and update the button state
func (b *Clickable) Layout(gtx layout.Context) layout.Dimensions {
func (b *Clickable) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
b.update(gtx)
defer clip.Rect(image.Rectangle{Max: gtx.Constraints.Min}).Push(gtx.Ops).Pop()
m := op.Record(gtx.Ops)
dims := w(gtx)
c := m.Stop()
defer clip.Rect(image.Rectangle{Max: dims.Size}).Push(gtx.Ops).Pop()
b.click.Add(gtx.Ops)
c.Add(gtx.Ops)
for len(b.history) > 0 {
c := b.history[0]
if c.End.IsZero() || gtx.Now.Sub(c.End) < 1*time.Second {
@@ -102,7 +107,7 @@ func (b *Clickable) Layout(gtx layout.Context) layout.Dimensions {
n := copy(b.history, b.history[1:])
b.history = b.history[:n]
}
return layout.Dimensions{Size: gtx.Constraints.Min}
return dims
}
// update the button state by processing events.
+3 -2
View File
@@ -28,11 +28,12 @@ func ExampleClickable_passthrough() {
// widget lays out two buttons on top of each other.
widget := func() {
button1.Layout(gtx)
content := func(gtx layout.Context) layout.Dimensions { return layout.Dimensions{Size: gtx.Constraints.Min} }
button1.Layout(gtx, content)
// button2 completely covers button1, but pass-through allows pointer
// events to pass through to button1.
defer pointer.PassOp{}.Push(gtx.Ops).Pop()
button2.Layout(gtx)
button2.Layout(gtx, content)
}
// The first layout and call to Frame declare the Clickable handlers
+79 -74
View File
@@ -86,17 +86,18 @@ func IconButton(th *Theme, button *widget.Clickable, icon *widget.Icon) IconButt
// Clickable lays out a rectangular clickable widget without further
// decoration.
func Clickable(gtx layout.Context, button *widget.Clickable, w layout.Widget) layout.Dimensions {
return layout.Stack{}.Layout(gtx,
layout.Expanded(button.Layout),
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
defer clip.Rect{Max: gtx.Constraints.Min}.Push(gtx.Ops).Pop()
for _, c := range button.History() {
drawInk(gtx, c)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(w),
)
return button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Stack{}.Layout(gtx,
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
defer clip.Rect{Max: gtx.Constraints.Min}.Push(gtx.Ops).Pop()
for _, c := range button.History() {
drawInk(gtx, c)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(w),
)
})
}
func (b ButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
@@ -114,74 +115,78 @@ func (b ButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
func (b ButtonLayoutStyle) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
min := gtx.Constraints.Min
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
rr := float32(gtx.Px(b.CornerRadius))
defer clip.UniformRRect(f32.Rectangle{Max: f32.Point{
X: float32(gtx.Constraints.Min.X),
Y: float32(gtx.Constraints.Min.Y),
}}, rr).Push(gtx.Ops).Pop()
background := b.Background
switch {
case gtx.Queue == nil:
background = f32color.Disabled(b.Background)
case b.Button.Hovered():
background = f32color.Hovered(b.Background)
}
paint.Fill(gtx.Ops, background)
for _, c := range b.Button.History() {
drawInk(gtx, c)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
gtx.Constraints.Min = min
return layout.Center.Layout(gtx, w)
}),
layout.Expanded(b.Button.Layout),
)
return b.Button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
rr := float32(gtx.Px(b.CornerRadius))
defer clip.UniformRRect(f32.Rectangle{Max: f32.Point{
X: float32(gtx.Constraints.Min.X),
Y: float32(gtx.Constraints.Min.Y),
}}, rr).Push(gtx.Ops).Pop()
background := b.Background
switch {
case gtx.Queue == nil:
background = f32color.Disabled(b.Background)
case b.Button.Hovered():
background = f32color.Hovered(b.Background)
}
paint.Fill(gtx.Ops, background)
for _, c := range b.Button.History() {
drawInk(gtx, c)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
gtx.Constraints.Min = min
return layout.Center.Layout(gtx, w)
}),
)
})
}
func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
sizex, sizey := gtx.Constraints.Min.X, gtx.Constraints.Min.Y
sizexf, sizeyf := float32(sizex), float32(sizey)
rr := (sizexf + sizeyf) * .25
defer clip.UniformRRect(f32.Rectangle{
Max: f32.Point{X: sizexf, Y: sizeyf},
}, rr).Push(gtx.Ops).Pop()
background := b.Background
switch {
case gtx.Queue == nil:
background = f32color.Disabled(b.Background)
case b.Button.Hovered():
background = f32color.Hovered(b.Background)
}
paint.Fill(gtx.Ops, background)
for _, c := range b.Button.History() {
drawInk(gtx, c)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
size := gtx.Px(b.Size)
if b.Icon != nil {
gtx.Constraints.Min = image.Point{X: size}
b.Icon.Layout(gtx, b.Color)
m := op.Record(gtx.Ops)
dims := b.Button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
sizex, sizey := gtx.Constraints.Min.X, gtx.Constraints.Min.Y
sizexf, sizeyf := float32(sizex), float32(sizey)
rr := (sizexf + sizeyf) * .25
defer clip.UniformRRect(f32.Rectangle{
Max: f32.Point{X: sizexf, Y: sizeyf},
}, rr).Push(gtx.Ops).Pop()
background := b.Background
switch {
case gtx.Queue == nil:
background = f32color.Disabled(b.Background)
case b.Button.Hovered():
background = f32color.Hovered(b.Background)
}
return layout.Dimensions{
Size: image.Point{X: size, Y: size},
paint.Fill(gtx.Ops, background)
for _, c := range b.Button.History() {
drawInk(gtx, c)
}
})
}),
layout.Expanded(func(gtx layout.Context) layout.Dimensions {
bounds := f32.Rectangle{Max: layout.FPt(gtx.Constraints.Min)}
defer clip.Ellipse(bounds).Push(gtx.Ops).Pop()
return b.Button.Layout(gtx)
}),
)
return layout.Dimensions{Size: gtx.Constraints.Min}
}),
layout.Stacked(func(gtx layout.Context) layout.Dimensions {
return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
size := gtx.Px(b.Size)
if b.Icon != nil {
gtx.Constraints.Min = image.Point{X: size}
b.Icon.Layout(gtx, b.Color)
}
return layout.Dimensions{
Size: image.Point{X: size, Y: size},
}
})
}),
)
})
c := m.Stop()
bounds := f32.Rectangle{Max: layout.FPt(dims.Size)}
defer clip.Ellipse(bounds).Push(gtx.Ops).Pop()
c.Add(gtx.Ops)
return dims
}
func drawInk(gtx layout.Context, c widget.Press) {
+3 -8
View File
@@ -3,10 +3,7 @@
package material
import (
"image"
"gioui.org/layout"
"gioui.org/op/clip"
"gioui.org/unit"
"gioui.org/widget"
)
@@ -34,9 +31,7 @@ func CheckBox(th *Theme, checkBox *widget.Bool, label string) CheckBoxStyle {
// Layout updates the checkBox and displays it.
func (c CheckBoxStyle) Layout(gtx layout.Context) layout.Dimensions {
dims := c.layout(gtx, c.CheckBox.Value, c.CheckBox.Hovered())
defer clip.Rect(image.Rectangle{Max: dims.Size}).Push(gtx.Ops).Pop()
gtx.Constraints.Min = dims.Size
c.CheckBox.Layout(gtx)
return dims
return c.CheckBox.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return c.layout(gtx, c.CheckBox.Value, c.CheckBox.Hovered())
})
}
+3 -2
View File
@@ -124,8 +124,9 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
defer op.Offset(clickOff).Push(gtx.Ops).Pop()
sz := image.Pt(clickSize, clickSize)
defer clip.Ellipse(f32.Rectangle{Max: layout.FPt(sz)}).Push(gtx.Ops).Pop()
gtx.Constraints.Min = sz
s.Switch.Layout(gtx)
s.Switch.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Dimensions{Size: sz}
})
dims := image.Point{X: trackWidth, Y: thumbSize}
return layout.Dimensions{Size: dims}