app: prepare Window for removal of Main and asynchronous FrameEvents

This is mostly a refactor, but there are two user-visible effects:
- Window.NextEvent may be called even after DestroyEvent is returned.
- Window.Invalidate always wakes up a blocking NextEvent, even when a
FrameEvent cannot be generated.

As a nice side-effect, X11, Wayland and Wasm no longer require separate
goroutines for their window loops.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-12-03 15:08:56 -06:00
parent 5cda660e6e
commit 6879a30582
15 changed files with 1081 additions and 779 deletions
+77 -40
View File
@@ -19,10 +19,12 @@ import (
syscall "golang.org/x/sys/windows"
"gioui.org/app/internal/windows"
"gioui.org/op"
"gioui.org/unit"
gowindows "golang.org/x/sys/windows"
"gioui.org/f32"
"gioui.org/io/event"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
@@ -53,6 +55,10 @@ type window struct {
borderSize image.Point
config Config
loop *eventLoop
// invMu avoids the race between destroying the window and Invalidate.
invMu sync.Mutex
}
const _WM_WAKEUP = windows.WM_USER + iota
@@ -85,36 +91,38 @@ func osMain() {
select {}
}
func newWindow(window *callbacks, options []Option) error {
cerr := make(chan error)
func newWindow(win *callbacks, options []Option) {
done := make(chan struct{})
go func() {
// GetMessage and PeekMessage can filter on a window HWND, but
// then thread-specific messages such as WM_QUIT are ignored.
// Instead lock the thread so window messages arrive through
// unfiltered GetMessage calls.
runtime.LockOSThread()
w, err := createNativeWindow()
w := &window{
w: win,
}
w.loop = newEventLoop(w.w, w.wakeup)
w.w.SetDriver(w)
err := w.init()
done <- struct{}{}
if err != nil {
cerr <- err
w.ProcessEvent(DestroyEvent{Err: err})
return
}
cerr <- nil
winMap.Store(w.hwnd, w)
defer winMap.Delete(w.hwnd)
w.w = window
w.w.SetDriver(w)
w.w.Event(ViewEvent{HWND: uintptr(w.hwnd)})
w.ProcessEvent(ViewEvent{HWND: uintptr(w.hwnd)})
w.Configure(options)
windows.SetForegroundWindow(w.hwnd)
windows.SetFocus(w.hwnd)
// Since the window class for the cursor is null,
// set it here to show the cursor.
w.SetCursor(pointer.CursorDefault)
if err := w.loop(); err != nil {
panic(err)
}
w.runLoop()
}()
return <-cerr
<-done
}
// initResources initializes the resources global.
@@ -149,13 +157,13 @@ func initResources() error {
const dwExStyle = windows.WS_EX_APPWINDOW | windows.WS_EX_WINDOWEDGE
func createNativeWindow() (*window, error) {
func (w *window) init() error {
var resErr error
resources.once.Do(func() {
resErr = initResources()
})
if resErr != nil {
return nil, resErr
return resErr
}
const dwStyle = windows.WS_OVERLAPPEDWINDOW
@@ -171,16 +179,15 @@ func createNativeWindow() (*window, error) {
resources.handle,
0)
if err != nil {
return nil, err
}
w := &window{
hwnd: hwnd,
return err
}
w.hdc, err = windows.GetDC(hwnd)
if err != nil {
return nil, err
windows.DestroyWindow(hwnd)
return err
}
return w, nil
w.hwnd = hwnd
return nil
}
// update() handles changes done by the user, and updates the configuration.
@@ -197,7 +204,7 @@ func (w *window) update() {
windows.GetSystemMetrics(windows.SM_CXSIZEFRAME),
windows.GetSystemMetrics(windows.SM_CYSIZEFRAME),
)
w.w.Event(ConfigEvent{Config: w.config})
w.ProcessEvent(ConfigEvent{Config: w.config})
}
func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
@@ -238,7 +245,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
e.State = key.Release
}
w.w.Event(e)
w.ProcessEvent(e)
if (wParam == windows.VK_F10) && (msg == windows.WM_SYSKEYDOWN || msg == windows.WM_SYSKEYUP) {
// Reserve F10 for ourselves, and don't let it open the system menu. Other Windows programs
@@ -259,15 +266,15 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MBUTTONUP:
w.pointerButton(pointer.ButtonTertiary, false, lParam, getModifiers())
case windows.WM_CANCELMODE:
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Cancel,
})
case windows.WM_SETFOCUS:
w.focused = true
w.w.Event(key.FocusEvent{Focus: true})
w.ProcessEvent(key.FocusEvent{Focus: true})
case windows.WM_KILLFOCUS:
w.focused = false
w.w.Event(key.FocusEvent{Focus: false})
w.ProcessEvent(key.FocusEvent{Focus: false})
case windows.WM_NCACTIVATE:
if w.stage >= StageInactive {
if wParam == windows.TRUE {
@@ -288,7 +295,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MOUSEMOVE:
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Move,
Source: pointer.Mouse,
Position: p,
@@ -301,14 +308,16 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
case windows.WM_MOUSEHWHEEL:
w.scrollEvent(wParam, lParam, true, getModifiers())
case windows.WM_DESTROY:
w.w.Event(ViewEvent{})
w.w.Event(DestroyEvent{})
w.ProcessEvent(ViewEvent{})
w.ProcessEvent(DestroyEvent{})
if w.hdc != 0 {
windows.ReleaseDC(w.hdc)
w.hdc = 0
}
w.invMu.Lock()
// The system destroys the HWND for us.
w.hwnd = 0
w.invMu.Unlock()
windows.PostQuitMessage(0)
case windows.WM_NCCALCSIZE:
if w.config.Decorated {
@@ -328,7 +337,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
// Adjust window position to avoid the extra padding in maximized
// state. See https://devblogs.microsoft.com/oldnewthing/20150304-00/?p=44543.
// Note that trying to do the adjustment in WM_GETMINMAXINFO is ignored by Windows.
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(uintptr(lParam)))
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(lParam))
mi := windows.GetMonitorInfo(w.hwnd)
szp.Rgrc[0] = mi.WorkArea
return 0
@@ -350,7 +359,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
w.setStage(StageRunning)
}
case windows.WM_GETMINMAXINFO:
mm := (*windows.MinMaxInfo)(unsafe.Pointer(uintptr(lParam)))
mm := (*windows.MinMaxInfo)(unsafe.Pointer(lParam))
var bw, bh int32
if w.config.Decorated {
r := windows.GetWindowRect(w.hwnd)
@@ -378,7 +387,8 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
return windows.TRUE
}
case _WM_WAKEUP:
w.w.Event(wakeupEvent{})
w.loop.Wakeup()
w.loop.FlushEvents()
case windows.WM_IME_STARTCOMPOSITION:
imc := windows.ImmGetContext(w.hwnd)
if imc == 0 {
@@ -518,7 +528,7 @@ func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr,
}
x, y := coordsFromlParam(lParam)
p := f32.Point{X: float32(x), Y: float32(y)}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: kind,
Source: pointer.Mouse,
Position: p,
@@ -553,7 +563,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
sp.Y = -dist
}
}
w.w.Event(pointer.Event{
w.ProcessEvent(pointer.Event{
Kind: pointer.Scroll,
Source: pointer.Mouse,
Position: p,
@@ -565,7 +575,7 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
}
// Adapted from https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
func (w *window) loop() error {
func (w *window) runLoop() {
msg := new(windows.Msg)
loop:
for {
@@ -576,7 +586,7 @@ loop:
}
switch ret := windows.GetMessage(msg, 0, 0, 0); ret {
case -1:
return errors.New("GetMessage failed")
panic(errors.New("GetMessage failed"))
case 0:
// WM_QUIT received.
break loop
@@ -584,7 +594,6 @@ loop:
windows.TranslateMessage(msg)
windows.DispatchMessage(msg)
}
return nil
}
func (w *window) EditorStateChanged(old, new editorState) {
@@ -602,7 +611,35 @@ func (w *window) SetAnimating(anim bool) {
w.animating = anim
}
func (w *window) Wakeup() {
func (w *window) ProcessEvent(e event.Event) {
w.w.ProcessEvent(e)
w.loop.FlushEvents()
}
func (w *window) Event() event.Event {
return w.loop.Event()
}
func (w *window) Invalidate() {
w.loop.Invalidate()
}
func (w *window) Run(f func()) {
w.loop.Run(f)
}
func (w *window) Frame(frame *op.Ops) {
w.loop.Frame(frame)
}
func (w *window) wakeup() {
w.invMu.Lock()
defer w.invMu.Unlock()
if w.hwnd == 0 {
w.loop.Wakeup()
w.loop.FlushEvents()
return
}
if err := windows.PostMessage(w.hwnd, _WM_WAKEUP, 0, 0); err != nil {
panic(err)
}
@@ -611,7 +648,7 @@ func (w *window) Wakeup() {
func (w *window) setStage(s Stage) {
if s != w.stage {
w.stage = s
w.w.Event(StageEvent{Stage: s})
w.ProcessEvent(StageEvent{Stage: s})
}
}
@@ -621,7 +658,7 @@ func (w *window) draw(sync bool) {
}
dpi := windows.GetWindowDPI(w.hwnd)
cfg := configForDPI(dpi)
w.w.Event(frameEvent{
w.ProcessEvent(frameEvent{
FrameEvent: FrameEvent{
Now: time.Now(),
Size: w.config.Size,
@@ -668,7 +705,7 @@ func (w *window) readClipboard() error {
}
defer windows.GlobalUnlock(mem)
content := gowindows.UTF16PtrToString((*uint16)(unsafe.Pointer(ptr)))
w.w.Event(transfer.DataEvent{
w.ProcessEvent(transfer.DataEvent{
Type: "application/text",
Open: func() io.ReadCloser {
return io.NopCloser(strings.NewReader(content))