widget: add semantic descriptions

Some semantic information is automatically extracted, but some must be
provided by UI components. This change enriches the generic and material
widgets with such information.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-12-01 13:12:00 +01:00
parent 8a90074d04
commit 6b1ca4ca7e
10 changed files with 97 additions and 5 deletions
+2
View File
@@ -6,6 +6,7 @@ import (
"image/color"
"gioui.org/internal/f32color"
"gioui.org/io/semantic"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/paint"
@@ -59,6 +60,7 @@ func (e EditorStyle) Layout(gtx layout.Context) layout.Dimensions {
gtx.Constraints.Min.Y = h
}
dims = e.Editor.Layout(gtx, e.shaper, e.Font, e.TextSize, func(gtx layout.Context) layout.Dimensions {
semantic.Editor.Add(gtx.Ops)
disabled := gtx.Queue == nil
if e.Editor.Len() > 0 {
paint.ColorOp{Color: blendDisabledColor(disabled, e.SelectionColor)}.Add(gtx.Ops)