widget: add semantic descriptions

Some semantic information is automatically extracted, but some must be
provided by UI components. This change enriches the generic and material
widgets with such information.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-12-01 13:12:00 +01:00
parent 8a90074d04
commit 6b1ca4ca7e
10 changed files with 97 additions and 5 deletions
+5
View File
@@ -8,6 +8,7 @@ import (
"gioui.org/f32"
"gioui.org/internal/f32color"
"gioui.org/io/semantic"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
@@ -127,6 +128,10 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
sz := image.Pt(clickSize, clickSize)
defer clip.Ellipse(f32.Rectangle{Max: layout.FPt(sz)}).Push(gtx.Ops).Pop()
s.Switch.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
if d := s.Description; d != "" {
semantic.DescriptionOp(d).Add(gtx.Ops)
}
semantic.Switch.Add(gtx.Ops)
return layout.Dimensions{Size: sz}
})