mirror of
https://git.sr.ht/~eliasnaur/gio
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app/internal/wm: rename confusing app/internal/window
Package wm (for "window manager") is a better fit for the package, and distinguishes it from the low-level package windows for the Windows API. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -0,0 +1,585 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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package wm
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import (
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"image"
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"strings"
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"sync"
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"syscall/js"
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"time"
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"unicode"
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"unicode/utf8"
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"gioui.org/f32"
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"gioui.org/io/clipboard"
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"gioui.org/io/key"
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"gioui.org/io/pointer"
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"gioui.org/io/system"
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"gioui.org/unit"
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)
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type window struct {
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window js.Value
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document js.Value
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clipboard js.Value
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cnv js.Value
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tarea js.Value
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w Callbacks
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redraw js.Func
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clipboardCallback js.Func
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requestAnimationFrame js.Value
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browserHistory js.Value
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visualViewport js.Value
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cleanfuncs []func()
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touches []js.Value
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composing bool
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requestFocus bool
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mu sync.Mutex
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size f32.Point
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inset f32.Point
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scale float32
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animating bool
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// animRequested tracks whether a requestAnimationFrame callback
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// is pending.
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animRequested bool
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}
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func NewWindow(win Callbacks, opts *Options) error {
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doc := js.Global().Get("document")
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cont := getContainer(doc)
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cnv := createCanvas(doc)
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cont.Call("appendChild", cnv)
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tarea := createTextArea(doc)
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cont.Call("appendChild", tarea)
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w := &window{
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cnv: cnv,
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document: doc,
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tarea: tarea,
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window: js.Global().Get("window"),
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clipboard: js.Global().Get("navigator").Get("clipboard"),
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}
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w.requestAnimationFrame = w.window.Get("requestAnimationFrame")
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w.browserHistory = w.window.Get("history")
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w.visualViewport = w.window.Get("visualViewport")
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if w.visualViewport.IsUndefined() {
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w.visualViewport = w.window
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}
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w.redraw = w.funcOf(func(this js.Value, args []js.Value) interface{} {
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w.animCallback()
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return nil
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})
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w.clipboardCallback = w.funcOf(func(this js.Value, args []js.Value) interface{} {
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content := args[0].String()
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win.Event(clipboard.Event{Text: content})
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return nil
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})
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w.addEventListeners()
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w.addHistory()
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w.w = win
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go func() {
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defer w.cleanup()
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w.w.SetDriver(w)
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w.blur()
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w.w.Event(system.StageEvent{Stage: system.StageRunning})
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w.resize()
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w.draw(true)
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select {}
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}()
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return nil
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}
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func getContainer(doc js.Value) js.Value {
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cont := doc.Call("getElementById", "giowindow")
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if !cont.IsNull() {
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return cont
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}
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cont = doc.Call("createElement", "DIV")
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doc.Get("body").Call("appendChild", cont)
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return cont
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}
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func createTextArea(doc js.Value) js.Value {
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tarea := doc.Call("createElement", "input")
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style := tarea.Get("style")
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style.Set("width", "1px")
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style.Set("height", "1px")
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style.Set("opacity", "0")
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style.Set("border", "0")
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style.Set("padding", "0")
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tarea.Set("autocomplete", "off")
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tarea.Set("autocorrect", "off")
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tarea.Set("autocapitalize", "off")
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tarea.Set("spellcheck", false)
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return tarea
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}
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func createCanvas(doc js.Value) js.Value {
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cnv := doc.Call("createElement", "canvas")
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style := cnv.Get("style")
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style.Set("position", "fixed")
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style.Set("width", "100%")
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style.Set("height", "100%")
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return cnv
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}
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func (w *window) cleanup() {
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// Cleanup in the opposite order of
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// construction.
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for i := len(w.cleanfuncs) - 1; i >= 0; i-- {
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w.cleanfuncs[i]()
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}
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w.cleanfuncs = nil
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}
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func (w *window) addEventListeners() {
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w.addEventListener(w.visualViewport, "resize", func(this js.Value, args []js.Value) interface{} {
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w.resize()
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w.draw(true)
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return nil
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})
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w.addEventListener(w.window, "contextmenu", func(this js.Value, args []js.Value) interface{} {
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args[0].Call("preventDefault")
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return nil
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})
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w.addEventListener(w.window, "popstate", func(this js.Value, args []js.Value) interface{} {
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ev := &system.CommandEvent{Type: system.CommandBack}
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w.w.Event(ev)
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if ev.Cancel {
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return w.browserHistory.Call("forward")
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}
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return w.browserHistory.Call("back")
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})
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w.addEventListener(w.document, "visibilitychange", func(this js.Value, args []js.Value) interface{} {
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ev := system.StageEvent{}
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switch w.document.Get("visibilityState").String() {
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case "hidden", "prerender", "unloaded":
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ev.Stage = system.StagePaused
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default:
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ev.Stage = system.StageRunning
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}
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w.w.Event(ev)
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return nil
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})
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w.addEventListener(w.cnv, "mousemove", func(this js.Value, args []js.Value) interface{} {
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w.pointerEvent(pointer.Move, 0, 0, args[0])
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return nil
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})
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w.addEventListener(w.cnv, "mousedown", func(this js.Value, args []js.Value) interface{} {
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w.pointerEvent(pointer.Press, 0, 0, args[0])
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if w.requestFocus {
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w.focus()
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w.requestFocus = false
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}
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return nil
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})
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w.addEventListener(w.cnv, "mouseup", func(this js.Value, args []js.Value) interface{} {
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w.pointerEvent(pointer.Release, 0, 0, args[0])
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return nil
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})
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w.addEventListener(w.cnv, "wheel", func(this js.Value, args []js.Value) interface{} {
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e := args[0]
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dx, dy := e.Get("deltaX").Float(), e.Get("deltaY").Float()
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mode := e.Get("deltaMode").Int()
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switch mode {
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case 0x01: // DOM_DELTA_LINE
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dx *= 10
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dy *= 10
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case 0x02: // DOM_DELTA_PAGE
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dx *= 120
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dy *= 120
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}
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w.pointerEvent(pointer.Scroll, float32(dx), float32(dy), e)
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return nil
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})
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w.addEventListener(w.cnv, "touchstart", func(this js.Value, args []js.Value) interface{} {
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w.touchEvent(pointer.Press, args[0])
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if w.requestFocus {
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w.focus() // iOS can only focus inside a Touch event.
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w.requestFocus = false
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}
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return nil
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})
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w.addEventListener(w.cnv, "touchend", func(this js.Value, args []js.Value) interface{} {
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w.touchEvent(pointer.Release, args[0])
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return nil
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})
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w.addEventListener(w.cnv, "touchmove", func(this js.Value, args []js.Value) interface{} {
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w.touchEvent(pointer.Move, args[0])
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return nil
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})
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w.addEventListener(w.cnv, "touchcancel", func(this js.Value, args []js.Value) interface{} {
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// Cancel all touches even if only one touch was cancelled.
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for i := range w.touches {
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w.touches[i] = js.Null()
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}
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w.touches = w.touches[:0]
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w.w.Event(pointer.Event{
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Type: pointer.Cancel,
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Source: pointer.Touch,
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})
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return nil
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})
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w.addEventListener(w.tarea, "focus", func(this js.Value, args []js.Value) interface{} {
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w.w.Event(key.FocusEvent{Focus: true})
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return nil
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})
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w.addEventListener(w.tarea, "blur", func(this js.Value, args []js.Value) interface{} {
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w.w.Event(key.FocusEvent{Focus: false})
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w.blur()
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return nil
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})
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w.addEventListener(w.tarea, "keydown", func(this js.Value, args []js.Value) interface{} {
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w.keyEvent(args[0], key.Press)
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return nil
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})
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w.addEventListener(w.tarea, "keyup", func(this js.Value, args []js.Value) interface{} {
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w.keyEvent(args[0], key.Release)
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return nil
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})
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w.addEventListener(w.tarea, "compositionstart", func(this js.Value, args []js.Value) interface{} {
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w.composing = true
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return nil
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})
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w.addEventListener(w.tarea, "compositionend", func(this js.Value, args []js.Value) interface{} {
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w.composing = false
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w.flushInput()
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return nil
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})
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w.addEventListener(w.tarea, "input", func(this js.Value, args []js.Value) interface{} {
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if w.composing {
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return nil
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}
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w.flushInput()
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return nil
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})
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}
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func (w *window) addHistory() {
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w.browserHistory.Call("pushState", nil, nil, w.window.Get("location").Get("href"))
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}
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func (w *window) flushInput() {
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val := w.tarea.Get("value").String()
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w.tarea.Set("value", "")
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w.w.Event(key.EditEvent{Text: string(val)})
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}
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func (w *window) blur() {
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w.tarea.Call("blur")
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w.requestFocus = false
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}
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func (w *window) focus() {
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w.tarea.Call("focus")
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w.requestFocus = true
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}
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func (w *window) keyEvent(e js.Value, ks key.State) {
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k := e.Get("key").String()
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if n, ok := translateKey(k); ok {
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cmd := key.Event{
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Name: n,
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Modifiers: modifiersFor(e),
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State: ks,
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}
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w.w.Event(cmd)
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}
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}
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// modifiersFor returns the modifier set for a DOM MouseEvent or
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// KeyEvent.
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func modifiersFor(e js.Value) key.Modifiers {
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var mods key.Modifiers
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if e.Get("getModifierState").IsUndefined() {
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// Some browsers doesn't support getModifierState.
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return mods
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}
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if e.Call("getModifierState", "Alt").Bool() {
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mods |= key.ModAlt
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}
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if e.Call("getModifierState", "Control").Bool() {
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mods |= key.ModCtrl
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}
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if e.Call("getModifierState", "Shift").Bool() {
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mods |= key.ModShift
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}
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return mods
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}
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func (w *window) touchEvent(typ pointer.Type, e js.Value) {
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e.Call("preventDefault")
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t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
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changedTouches := e.Get("changedTouches")
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n := changedTouches.Length()
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rect := w.cnv.Call("getBoundingClientRect")
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w.mu.Lock()
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scale := w.scale
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w.mu.Unlock()
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var mods key.Modifiers
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if e.Get("shiftKey").Bool() {
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mods |= key.ModShift
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}
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if e.Get("altKey").Bool() {
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mods |= key.ModAlt
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}
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if e.Get("ctrlKey").Bool() {
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mods |= key.ModCtrl
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}
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for i := 0; i < n; i++ {
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touch := changedTouches.Index(i)
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pid := w.touchIDFor(touch)
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x, y := touch.Get("clientX").Float(), touch.Get("clientY").Float()
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x -= rect.Get("left").Float()
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y -= rect.Get("top").Float()
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pos := f32.Point{
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X: float32(x) * scale,
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Y: float32(y) * scale,
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}
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w.w.Event(pointer.Event{
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Type: typ,
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Source: pointer.Touch,
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Position: pos,
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PointerID: pid,
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Time: t,
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Modifiers: mods,
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})
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}
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}
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func (w *window) touchIDFor(touch js.Value) pointer.ID {
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id := touch.Get("identifier")
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for i, id2 := range w.touches {
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if id2.Equal(id) {
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return pointer.ID(i)
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}
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}
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pid := pointer.ID(len(w.touches))
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w.touches = append(w.touches, id)
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return pid
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}
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func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
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e.Call("preventDefault")
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x, y := e.Get("clientX").Float(), e.Get("clientY").Float()
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rect := w.cnv.Call("getBoundingClientRect")
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x -= rect.Get("left").Float()
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y -= rect.Get("top").Float()
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w.mu.Lock()
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scale := w.scale
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w.mu.Unlock()
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pos := f32.Point{
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X: float32(x) * scale,
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Y: float32(y) * scale,
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}
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scroll := f32.Point{
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X: dx * scale,
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Y: dy * scale,
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}
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t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
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jbtns := e.Get("buttons").Int()
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var btns pointer.Buttons
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if jbtns&1 != 0 {
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btns |= pointer.ButtonPrimary
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}
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if jbtns&2 != 0 {
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btns |= pointer.ButtonSecondary
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}
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if jbtns&4 != 0 {
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btns |= pointer.ButtonTertiary
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}
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w.w.Event(pointer.Event{
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Type: typ,
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Source: pointer.Mouse,
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Buttons: btns,
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Position: pos,
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Scroll: scroll,
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Time: t,
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Modifiers: modifiersFor(e),
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})
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}
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func (w *window) addEventListener(this js.Value, event string, f func(this js.Value, args []js.Value) interface{}) {
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jsf := w.funcOf(f)
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this.Call("addEventListener", event, jsf)
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w.cleanfuncs = append(w.cleanfuncs, func() {
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this.Call("removeEventListener", event, jsf)
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})
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}
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// funcOf is like js.FuncOf but adds the js.Func to a list of
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// functions to be released during cleanup.
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func (w *window) funcOf(f func(this js.Value, args []js.Value) interface{}) js.Func {
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jsf := js.FuncOf(f)
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w.cleanfuncs = append(w.cleanfuncs, jsf.Release)
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return jsf
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}
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func (w *window) animCallback() {
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w.mu.Lock()
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anim := w.animating
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w.animRequested = anim
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if anim {
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w.requestAnimationFrame.Invoke(w.redraw)
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}
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w.mu.Unlock()
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if anim {
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w.draw(false)
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}
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}
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func (w *window) SetAnimating(anim bool) {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.animating = anim
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if anim && !w.animRequested {
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w.animRequested = true
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w.requestAnimationFrame.Invoke(w.redraw)
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}
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}
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func (w *window) ReadClipboard() {
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if w.clipboard.IsUndefined() {
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return
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}
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if w.clipboard.Get("readText").IsUndefined() {
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return
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}
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w.clipboard.Call("readText", w.clipboard).Call("then", w.clipboardCallback)
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}
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func (w *window) WriteClipboard(s string) {
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if w.clipboard.IsUndefined() {
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return
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}
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if w.clipboard.Get("writeText").IsUndefined() {
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return
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}
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w.clipboard.Call("writeText", s)
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}
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func (w *window) SetCursor(name pointer.CursorName) {
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style := w.cnv.Get("style")
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style.Set("cursor", string(name))
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}
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func (w *window) ShowTextInput(show bool) {
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// Run in a goroutine to avoid a deadlock if the
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// focus change result in an event.
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go func() {
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if show {
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w.focus()
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} else {
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w.blur()
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}
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}()
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}
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// Close the window. Not implemented for js.
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func (w *window) Close() {}
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|
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func (w *window) resize() {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.scale = float32(w.window.Get("devicePixelRatio").Float())
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rect := w.cnv.Call("getBoundingClientRect")
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||||
w.size.X = float32(rect.Get("width").Float()) * w.scale
|
||||
w.size.Y = float32(rect.Get("height").Float()) * w.scale
|
||||
|
||||
if vx, vy := w.visualViewport.Get("width"), w.visualViewport.Get("height"); !vx.IsUndefined() && !vy.IsUndefined() {
|
||||
w.inset.X = w.size.X - float32(vx.Float())*w.scale
|
||||
w.inset.Y = w.size.Y - float32(vy.Float())*w.scale
|
||||
}
|
||||
|
||||
if w.size.X == 0 || w.size.Y == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
w.cnv.Set("width", int(w.size.X+.5))
|
||||
w.cnv.Set("height", int(w.size.Y+.5))
|
||||
}
|
||||
|
||||
func (w *window) draw(sync bool) {
|
||||
width, height, insets, metric := w.config()
|
||||
if metric == (unit.Metric{}) || width == 0 || height == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
w.w.Event(FrameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: image.Point{
|
||||
X: width,
|
||||
Y: height,
|
||||
},
|
||||
Insets: insets,
|
||||
Metric: metric,
|
||||
},
|
||||
Sync: sync,
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) config() (int, int, system.Insets, unit.Metric) {
|
||||
w.mu.Lock()
|
||||
defer w.mu.Unlock()
|
||||
|
||||
return int(w.size.X + .5), int(w.size.Y + .5), system.Insets{
|
||||
Bottom: unit.Px(w.inset.Y),
|
||||
Right: unit.Px(w.inset.X),
|
||||
}, unit.Metric{
|
||||
PxPerDp: w.scale,
|
||||
PxPerSp: w.scale,
|
||||
}
|
||||
}
|
||||
|
||||
func Main() {
|
||||
select {}
|
||||
}
|
||||
|
||||
func translateKey(k string) (string, bool) {
|
||||
var n string
|
||||
switch k {
|
||||
case "ArrowUp":
|
||||
n = key.NameUpArrow
|
||||
case "ArrowDown":
|
||||
n = key.NameDownArrow
|
||||
case "ArrowLeft":
|
||||
n = key.NameLeftArrow
|
||||
case "ArrowRight":
|
||||
n = key.NameRightArrow
|
||||
case "Escape":
|
||||
n = key.NameEscape
|
||||
case "Enter":
|
||||
n = key.NameReturn
|
||||
case "Backspace":
|
||||
n = key.NameDeleteBackward
|
||||
case "Delete":
|
||||
n = key.NameDeleteForward
|
||||
case "Home":
|
||||
n = key.NameHome
|
||||
case "End":
|
||||
n = key.NameEnd
|
||||
case "PageUp":
|
||||
n = key.NamePageUp
|
||||
case "PageDown":
|
||||
n = key.NamePageDown
|
||||
case "Tab":
|
||||
n = key.NameTab
|
||||
case " ":
|
||||
n = "Space"
|
||||
case "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12":
|
||||
n = k
|
||||
default:
|
||||
r, s := utf8.DecodeRuneInString(k)
|
||||
// If there is exactly one printable character, return that.
|
||||
if s == len(k) && unicode.IsPrint(r) {
|
||||
return strings.ToUpper(k), true
|
||||
}
|
||||
return "", false
|
||||
}
|
||||
return n, true
|
||||
}
|
||||
Reference in New Issue
Block a user