mirror of
https://git.sr.ht/~eliasnaur/gio
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app/internal/wm: rename confusing app/internal/window
Package wm (for "window manager") is a better fit for the package, and distinguishes it from the low-level package windows for the Windows API. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
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// SPDX-License-Identifier: Unlicense OR MIT
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// +build darwin,!ios
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@import AppKit;
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#include "_cgo_export.h"
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@interface GioAppDelegate : NSObject<NSApplicationDelegate>
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@end
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@interface GioWindowDelegate : NSObject<NSWindowDelegate>
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@end
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@implementation GioWindowDelegate
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- (void)windowWillMiniaturize:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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gio_onHide((__bridge CFTypeRef)window.contentView);
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}
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- (void)windowDidDeminiaturize:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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gio_onShow((__bridge CFTypeRef)window.contentView);
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}
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- (void)windowDidChangeScreen:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
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CFTypeRef view = (__bridge CFTypeRef)window.contentView;
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gio_onChangeScreen(view, dispID);
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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gio_onFocus((__bridge CFTypeRef)window.contentView, 1);
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}
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- (void)windowDidResignKey:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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gio_onFocus((__bridge CFTypeRef)window.contentView, 0);
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}
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- (void)windowWillClose:(NSNotification *)notification {
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NSWindow *window = (NSWindow *)[notification object];
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window.delegate = nil;
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gio_onClose((__bridge CFTypeRef)window.contentView);
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}
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@end
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// Delegates are weakly referenced from their peers. Nothing
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// else holds a strong reference to our window delegate, so
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// keep a single global reference instead.
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static GioWindowDelegate *globalWindowDel;
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void gio_writeClipboard(unichar *chars, NSUInteger length) {
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@autoreleasepool {
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NSString *s = [NSString string];
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if (length > 0) {
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s = [NSString stringWithCharacters:chars length:length];
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}
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NSPasteboard *p = NSPasteboard.generalPasteboard;
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[p declareTypes:@[NSPasteboardTypeString] owner:nil];
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[p setString:s forType:NSPasteboardTypeString];
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}
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}
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CFTypeRef gio_readClipboard(void) {
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@autoreleasepool {
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NSPasteboard *p = NSPasteboard.generalPasteboard;
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NSString *content = [p stringForType:NSPasteboardTypeString];
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return (__bridge_retained CFTypeRef)content;
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}
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}
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CGFloat gio_viewHeight(CFTypeRef viewRef) {
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NSView *view = (__bridge NSView *)viewRef;
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return [view bounds].size.height;
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}
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CGFloat gio_viewWidth(CFTypeRef viewRef) {
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NSView *view = (__bridge NSView *)viewRef;
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return [view bounds].size.width;
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}
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CGFloat gio_getScreenBackingScale(void) {
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return [NSScreen.mainScreen backingScaleFactor];
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}
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CGFloat gio_getViewBackingScale(CFTypeRef viewRef) {
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NSView *view = (__bridge NSView *)viewRef;
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return [view.window backingScaleFactor];
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}
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void gio_hideCursor() {
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@autoreleasepool {
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[NSCursor hide];
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}
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}
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void gio_showCursor() {
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@autoreleasepool {
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[NSCursor unhide];
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}
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}
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void gio_setCursor(NSUInteger curID) {
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@autoreleasepool {
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switch (curID) {
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case 1:
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[NSCursor.arrowCursor set];
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break;
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case 2:
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[NSCursor.IBeamCursor set];
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break;
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case 3:
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[NSCursor.pointingHandCursor set];
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break;
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case 4:
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[NSCursor.crosshairCursor set];
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break;
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case 5:
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[NSCursor.resizeLeftRightCursor set];
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break;
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case 6:
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[NSCursor.resizeUpDownCursor set];
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break;
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case 7:
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[NSCursor.openHandCursor set];
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break;
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default:
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[NSCursor.arrowCursor set];
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break;
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}
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}
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}
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static CVReturn displayLinkCallback(CVDisplayLinkRef dl, const CVTimeStamp *inNow, const CVTimeStamp *inOutputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
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gio_onFrameCallback(dl);
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return kCVReturnSuccess;
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}
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CFTypeRef gio_createDisplayLink(void) {
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CVDisplayLinkRef dl;
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CVDisplayLinkCreateWithActiveCGDisplays(&dl);
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CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, nil);
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return dl;
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}
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int gio_startDisplayLink(CFTypeRef dl) {
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return CVDisplayLinkStart((CVDisplayLinkRef)dl);
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}
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int gio_stopDisplayLink(CFTypeRef dl) {
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return CVDisplayLinkStop((CVDisplayLinkRef)dl);
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}
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void gio_releaseDisplayLink(CFTypeRef dl) {
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CVDisplayLinkRelease((CVDisplayLinkRef)dl);
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}
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void gio_setDisplayLinkDisplay(CFTypeRef dl, uint64_t did) {
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CVDisplayLinkSetCurrentCGDisplay((CVDisplayLinkRef)dl, (CGDirectDisplayID)did);
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}
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NSPoint gio_cascadeTopLeftFromPoint(CFTypeRef windowRef, NSPoint topLeft) {
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NSWindow *window = (__bridge NSWindow *)windowRef;
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return [window cascadeTopLeftFromPoint:topLeft];
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}
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void gio_makeKeyAndOrderFront(CFTypeRef windowRef) {
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NSWindow *window = (__bridge NSWindow *)windowRef;
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[window makeKeyAndOrderFront:nil];
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}
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CFTypeRef gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight) {
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@autoreleasepool {
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NSRect rect = NSMakeRect(0, 0, width, height);
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NSUInteger styleMask = NSTitledWindowMask |
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NSResizableWindowMask |
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NSMiniaturizableWindowMask |
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NSClosableWindowMask;
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NSWindow* window = [[NSWindow alloc] initWithContentRect:rect
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styleMask:styleMask
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backing:NSBackingStoreBuffered
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defer:NO];
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if (minWidth > 0 || minHeight > 0) {
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window.contentMinSize = NSMakeSize(minWidth, minHeight);
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}
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if (maxWidth > 0 || maxHeight > 0) {
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window.contentMaxSize = NSMakeSize(maxWidth, maxHeight);
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}
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[window setAcceptsMouseMovedEvents:YES];
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window.title = [NSString stringWithUTF8String: title];
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NSView *view = (__bridge NSView *)viewRef;
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[window setContentView:view];
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[window makeFirstResponder:view];
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window.releasedWhenClosed = NO;
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window.delegate = globalWindowDel;
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return (__bridge_retained CFTypeRef)window;
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}
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}
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void gio_close(CFTypeRef windowRef) {
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NSWindow* window = (__bridge NSWindow *)windowRef;
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[window performClose:nil];
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}
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@implementation GioAppDelegate
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- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
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[[NSRunningApplication currentApplication] activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)];
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gio_onFinishLaunching();
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}
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- (void)applicationDidHide:(NSNotification *)aNotification {
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gio_onAppHide();
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}
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- (void)applicationWillUnhide:(NSNotification *)notification {
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gio_onAppShow();
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}
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@end
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void gio_main() {
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@autoreleasepool {
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[NSApplication sharedApplication];
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GioAppDelegate *del = [[GioAppDelegate alloc] init];
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[NSApp setDelegate:del];
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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NSMenuItem *mainMenu = [NSMenuItem new];
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NSMenu *menu = [NSMenu new];
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NSMenuItem *hideMenuItem = [[NSMenuItem alloc] initWithTitle:@"Hide"
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action:@selector(hide:)
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keyEquivalent:@"h"];
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[menu addItem:hideMenuItem];
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NSMenuItem *quitMenuItem = [[NSMenuItem alloc] initWithTitle:@"Quit"
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action:@selector(terminate:)
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keyEquivalent:@"q"];
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[menu addItem:quitMenuItem];
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[mainMenu setSubmenu:menu];
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NSMenu *menuBar = [NSMenu new];
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[menuBar addItem:mainMenu];
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[NSApp setMainMenu:menuBar];
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globalWindowDel = [[GioWindowDelegate alloc] init];
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[NSApp run];
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}
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}
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