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gesture: fix typos in comments, remove unused type
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
This commit is contained in:
+7
-11
@@ -44,8 +44,6 @@ type Click struct {
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pid pointer.ID
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}
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type ClickState uint8
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// ClickEvent represent a click action, either a
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// TypePress for the beginning of a click or a
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// TypeClick for a completed click.
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@@ -109,7 +107,7 @@ const (
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const (
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// StateIdle is the default scroll state.
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StateIdle ScrollState = iota
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// StateDrag is reported during drag gestures.
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// StateDragging is reported during drag gestures.
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StateDragging
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// StateFlinging is reported when a fling is
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// in progress.
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@@ -120,11 +118,10 @@ var touchSlop = unit.Dp(3)
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// Add the handler to the operation list to receive click events.
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func (c *Click) Add(ops *op.Ops) {
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op := pointer.InputOp{
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pointer.InputOp{
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Tag: c,
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Types: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
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}
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op.Add(ops)
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}.Add(ops)
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}
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// Hovered returns whether a pointer is inside the area.
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@@ -137,7 +134,7 @@ func (c *Click) Pressed() bool {
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return c.pressed
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}
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// Events returns the next click event, if any.
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// Events returns the next click events, if any.
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func (c *Click) Events(q event.Queue) []ClickEvent {
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var events []ClickEvent
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for _, evt := range q.Events(c) {
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@@ -321,12 +318,11 @@ func (s *Scroll) State() ScrollState {
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// Add the handler to the operation list to receive drag events.
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func (d *Drag) Add(ops *op.Ops) {
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op := pointer.InputOp{
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pointer.InputOp{
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Tag: d,
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Grab: d.grab,
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Types: pointer.Press | pointer.Drag | pointer.Release,
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}
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op.Add(ops)
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}.Add(ops)
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}
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// Events returns the next drag events, if any.
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@@ -382,7 +378,7 @@ func (d *Drag) Events(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event
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return events
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}
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// Dragging reports whether it's currently in use.
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// Dragging reports whether it is currently in use.
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func (d *Drag) Dragging() bool { return d.dragging }
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func (a Axis) String() string {
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