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https://git.sr.ht/~eliasnaur/gio
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ui: rename ops to have Op suffixed, not prefixed
Match Go's FooError name pattern. While we're here, rename RedrawOp to InvalidateOp. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+5
-5
@@ -25,7 +25,7 @@ type Flex struct {
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}
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type FlexChild struct {
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block ui.OpBlock
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block ui.BlockOp
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dims Dimens
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}
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@@ -79,7 +79,7 @@ func (f *Flex) begin() {
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}
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f.begun = true
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f.ops.Begin()
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ui.OpLayer{}.Add(f.ops)
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ui.LayerOp{}.Add(f.ops)
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}
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func (f *Flex) Rigid() Constraints {
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@@ -159,12 +159,12 @@ func (f *Flex) Layout(children ...FlexChild) Dimens {
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cross = f.maxBaseline - b
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}
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}
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ui.OpPush{}.Add(f.ops)
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ui.OpTransform{
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ui.PushOp{}.Add(f.ops)
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ui.TransformOp{
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Transform: ui.Offset(toPointF(axisPoint(f.Axis, mainSize, cross))),
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}.Add(f.ops)
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child.block.Add(f.ops)
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ui.OpPop{}.Add(f.ops)
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ui.PopOp{}.Add(f.ops)
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mainSize += axisMain(f.Axis, dims.Size)
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switch f.MainAxisAlignment {
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case SpaceEvenly:
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+6
-6
@@ -104,8 +104,8 @@ func (in *Insets) Begin(ops *ui.Ops, cs Constraints) Constraints {
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mcs.Height.Max = mcs.Height.Min
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}
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}
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ui.OpPush{}.Add(ops)
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ui.OpTransform{Transform: ui.Offset(toPointF(image.Point{X: l, Y: t}))}.Add(ops)
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ui.PushOp{}.Add(ops)
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ui.TransformOp{Transform: ui.Offset(toPointF(image.Point{X: l, Y: t}))}.Add(ops)
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return mcs
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}
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@@ -115,7 +115,7 @@ func (in *Insets) End(dims Dimens) Dimens {
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}
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in.begun = false
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ops := in.ops
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ui.OpPop{}.Add(ops)
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ui.PopOp{}.Add(ops)
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t, r, b, l := int(math.Round(float64(in.Top))), int(math.Round(float64(in.Right))), int(math.Round(float64(in.Bottom))), int(math.Round(float64(in.Left)))
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return Dimens{
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Size: in.cs.Constrain(dims.Size.Add(image.Point{X: r + l, Y: t + b})),
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@@ -201,10 +201,10 @@ func (a *Align) End(dims Dimens) Dimens {
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case SW, S, SE:
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p.Y = sz.Y - dims.Size.Y
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}
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ui.OpPush{}.Add(ops)
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ui.OpTransform{Transform: ui.Offset(toPointF(p))}.Add(ops)
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ui.PushOp{}.Add(ops)
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ui.TransformOp{Transform: ui.Offset(toPointF(p))}.Add(ops)
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block.Add(ops)
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ui.OpPop{}.Add(ops)
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ui.PopOp{}.Add(ops)
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return Dimens{
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Size: sz,
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Baseline: dims.Baseline,
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+5
-5
@@ -14,7 +14,7 @@ import (
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type scrollChild struct {
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size image.Point
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block ui.OpBlock
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block ui.BlockOp
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}
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type List struct {
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@@ -91,7 +91,7 @@ func (l *List) Next() (int, Constraints, bool) {
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if ok {
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cs = axisConstraints(l.Axis, Constraint{Max: ui.Inf}, l.crossConstraintChild(l.cs))
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l.ops.Begin()
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ui.OpLayer{}.Add(l.ops)
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ui.LayerOp{}.Add(l.ops)
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}
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return i, cs, ok
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}
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@@ -194,13 +194,13 @@ func (l *List) Layout() Dimens {
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Min: axisPoint(l.Axis, min, -ui.Inf),
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Max: axisPoint(l.Axis, max, ui.Inf),
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}
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ui.OpPush{}.Add(ops)
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ui.PushOp{}.Add(ops)
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draw.RectClip(r).Add(ops)
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ui.OpTransform{
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ui.TransformOp{
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Transform: ui.Offset(toPointF(axisPoint(l.Axis, transPos, cross))),
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}.Add(ops)
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child.block.Add(ops)
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ui.OpPop{}.Add(ops)
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ui.PopOp{}.Add(ops)
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pos += childSize
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}
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atStart := l.first == 0 && l.offset <= 0
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+5
-5
@@ -20,7 +20,7 @@ type Stack struct {
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}
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type StackChild struct {
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block ui.OpBlock
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block ui.BlockOp
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dims Dimens
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}
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@@ -54,7 +54,7 @@ func (s *Stack) begin() {
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}
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s.begun = true
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s.ops.Begin()
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ui.OpLayer{}.Add(s.ops)
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ui.LayerOp{}.Add(s.ops)
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}
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func (s *Stack) Rigid() Constraints {
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@@ -103,10 +103,10 @@ func (s *Stack) Layout(children ...StackChild) Dimens {
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case SW, S, SE:
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p.Y = s.maxSZ.Y - sz.Y
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}
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ui.OpPush{}.Add(s.ops)
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ui.OpTransform{Transform: ui.Offset(toPointF(p))}.Add(s.ops)
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ui.PushOp{}.Add(s.ops)
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ui.TransformOp{Transform: ui.Offset(toPointF(p))}.Add(s.ops)
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ch.block.Add(s.ops)
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ui.OpPop{}.Add(s.ops)
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ui.PopOp{}.Add(s.ops)
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}
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b := s.baseline
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if b == 0 {
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