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internal/gl: rename internal/glimpl
Now that the OpenGL driver package is named "opengl", we can finally get rid of the ugly "glimpl" name. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -6,7 +6,7 @@ import (
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"fmt"
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"unsafe"
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"gioui.org/internal/glimpl"
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"gioui.org/internal/gl"
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)
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// See gpu/api.go for documentation for the API types
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@@ -19,7 +19,7 @@ type OpenGL struct {
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// Context contains the WebGL context for WebAssembly platforms. It is
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// empty for all other platforms; an OpenGL context is assumed current when
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// calling NewDevice.
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Context glimpl.Context
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Context gl.Context
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}
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type Direct3D11 struct {
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