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https://git.sr.ht/~eliasnaur/gio
synced 2026-07-08 02:45:38 +00:00
ui/input/system: introduce package for system events
And add ProfileOp and ProfileEvent for registering and receiving profile data. Remove the Profiling field and Timings method from app.Window. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -7,6 +7,7 @@ import (
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"gioui.org/ui"
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"gioui.org/ui"
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"gioui.org/ui/input"
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"gioui.org/ui/input"
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"gioui.org/ui/input/system"
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"gioui.org/ui/internal/ops"
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"gioui.org/ui/internal/ops"
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"gioui.org/ui/key"
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"gioui.org/ui/key"
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"gioui.org/ui/pointer"
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"gioui.org/ui/pointer"
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@@ -21,9 +22,13 @@ type Router struct {
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handlers handlerEvents
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handlers handlerEvents
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reader ui.OpsReader
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reader ui.OpsReader
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// InvalidateOp summary.
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// InvalidateOp summary.
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redraw bool
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redraw bool
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redrawTime time.Time
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redrawTime time.Time
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// ProfileOp summary.
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profHandlers []input.Key
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}
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}
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type handlerEvents struct {
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type handlerEvents struct {
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@@ -38,6 +43,7 @@ func (q *Router) Events(k input.Key) []input.Event {
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func (q *Router) Frame(ops *ui.Ops) {
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func (q *Router) Frame(ops *ui.Ops) {
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q.handlers.Clear()
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q.handlers.Clear()
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q.redraw = false
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q.redraw = false
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q.profHandlers = q.profHandlers[:0]
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q.reader.Reset(ops)
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q.reader.Reset(ops)
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q.collect()
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q.collect()
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@@ -69,10 +75,24 @@ func (q *Router) collect() {
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q.redraw = true
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q.redraw = true
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q.redrawTime = op.At
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q.redrawTime = op.At
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}
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}
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case ops.TypeProfile:
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var op system.ProfileOp
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op.Decode(encOp.Data, encOp.Refs)
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q.profHandlers = append(q.profHandlers, op.Key)
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}
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}
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}
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}
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}
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}
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func (q *Router) AddProfile(e system.ProfileEvent) {
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for _, h := range q.profHandlers {
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q.handlers.Add(h, e)
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}
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}
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func (q *Router) Profiling() bool {
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return len(q.profHandlers) > 0
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}
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func (q *Router) RedrawTime() (time.Time, bool) {
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func (q *Router) RedrawTime() (time.Time, bool) {
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return q.redrawTime, q.redraw
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return q.redrawTime, q.redraw
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}
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}
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+5
-10
@@ -13,6 +13,7 @@ import (
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"gioui.org/ui/app/internal/gpu"
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"gioui.org/ui/app/internal/gpu"
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iinput "gioui.org/ui/app/internal/input"
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iinput "gioui.org/ui/app/internal/input"
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"gioui.org/ui/input"
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"gioui.org/ui/input"
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"gioui.org/ui/input/system"
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"gioui.org/ui/key"
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"gioui.org/ui/key"
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)
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)
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@@ -23,13 +24,10 @@ type WindowOptions struct {
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}
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}
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type Window struct {
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type Window struct {
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Profiling bool
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driver *window
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driver *window
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lastFrame time.Time
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lastFrame time.Time
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drawStart time.Time
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drawStart time.Time
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gpu *gpu.GPU
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gpu *gpu.GPU
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timings string
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inputState key.TextInputState
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inputState key.TextInputState
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err error
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err error
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@@ -74,10 +72,6 @@ func (w *Window) Events() <-chan Event {
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return w.events
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return w.events
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}
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}
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func (w *Window) Timings() string {
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return w.timings
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}
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func (w *Window) setTextInput(s key.TextInputState) {
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func (w *Window) setTextInput(s key.TextInputState) {
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if s != w.inputState && (s == key.TextInputClose || s == key.TextInputOpen) {
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if s != w.inputState && (s == key.TextInputClose || s == key.TextInputOpen) {
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w.driver.setTextInput(s)
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w.driver.setTextInput(s)
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@@ -134,7 +128,7 @@ func (w *Window) Draw(root *ui.Ops) {
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return
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return
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}
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}
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}
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}
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w.gpu.Draw(w.Profiling, size, root)
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w.gpu.Draw(w.router.Profiling(), size, root)
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w.router.Frame(root)
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w.router.Frame(root)
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now := time.Now()
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now := time.Now()
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w.mu.Lock()
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w.mu.Lock()
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@@ -142,9 +136,10 @@ func (w *Window) Draw(root *ui.Ops) {
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frameDur := now.Sub(w.lastFrame)
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frameDur := now.Sub(w.lastFrame)
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frameDur = frameDur.Truncate(100 * time.Microsecond)
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frameDur = frameDur.Truncate(100 * time.Microsecond)
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w.lastFrame = now
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w.lastFrame = now
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if w.Profiling {
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if w.router.Profiling() {
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q := 100 * time.Microsecond
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q := 100 * time.Microsecond
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w.timings = fmt.Sprintf("tot:%7s cpu:%7s %s", frameDur.Round(q), drawDur.Round(q), w.gpu.Timings())
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timings := fmt.Sprintf("tot:%7s cpu:%7s %s", frameDur.Round(q), drawDur.Round(q), w.gpu.Timings())
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w.router.AddProfile(system.ProfileEvent{Timings: timings})
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w.setNextFrame(time.Time{})
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w.setNextFrame(time.Time{})
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}
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}
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if t, ok := w.router.RedrawTime(); ok {
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if t, ok := w.router.RedrawTime(); ok {
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@@ -0,0 +1,41 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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// Package system contain ops and types for
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// system events.
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package system
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import (
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"gioui.org/ui"
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"gioui.org/ui/input"
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"gioui.org/ui/internal/ops"
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)
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// ProfileOp registers a handler for receiving
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// ProfileEvents.
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type ProfileOp struct {
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Key input.Key
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}
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// ProfileEvent contain profile data from a single
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// rendered frame.
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type ProfileEvent struct {
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// String with timings. Very likely to change.
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Timings string
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}
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func (p ProfileOp) Add(o *ui.Ops) {
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data := make([]byte, ops.TypeProfileLen)
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data[0] = byte(ops.TypeProfile)
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o.Write(data, p.Key)
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}
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func (p *ProfileOp) Decode(d []byte, refs []interface{}) {
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if ops.OpType(d[0]) != ops.TypeProfile {
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panic("invalid op")
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}
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*p = ProfileOp{
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Key: refs[0].(input.Key),
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}
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}
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func (p ProfileEvent) ImplementsInputEvent() {}
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@@ -23,6 +23,7 @@ const (
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TypePop
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TypePop
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TypeAux
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TypeAux
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TypeClip
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TypeClip
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TypeProfile
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)
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)
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const (
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const (
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@@ -43,6 +44,7 @@ const (
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TypePopLen = 1
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TypePopLen = 1
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TypeAuxLen = 1 + 4
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TypeAuxLen = 1 + 4
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TypeClipLen = 1 + 4*4
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TypeClipLen = 1 + 4*4
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TypeProfileLen = 1
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)
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)
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func (t OpType) Size() int {
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func (t OpType) Size() int {
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@@ -64,12 +66,13 @@ func (t OpType) Size() int {
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TypePopLen,
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TypePopLen,
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TypeAuxLen,
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TypeAuxLen,
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TypeClipLen,
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TypeClipLen,
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TypeProfileLen,
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}[t-firstOpIndex]
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}[t-firstOpIndex]
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}
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}
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func (t OpType) NumRefs() int {
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func (t OpType) NumRefs() int {
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switch t {
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switch t {
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case TypeBlock, TypeImage, TypeKeyHandler, TypePointerHandler:
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case TypeBlock, TypeImage, TypeKeyHandler, TypePointerHandler, TypeProfile:
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return 1
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return 1
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default:
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default:
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return 0
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return 0
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