gesture: report one event at a time

Events are now delivered one at a time, and this change makes the
corresponding change to gestures.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-11-25 16:38:48 -06:00
parent ab9f42c820
commit 8e209fd2eb
9 changed files with 82 additions and 36 deletions
+17 -13
View File
@@ -173,9 +173,8 @@ func (c *Click) Pressed() bool {
return c.pressed return c.pressed
} }
// Update state and return the click events. // Update state and return the next click events, if any.
func (c *Click) Update(q input.Source) []ClickEvent { func (c *Click) Update(q input.Source) (ClickEvent, bool) {
var events []ClickEvent
for { for {
evt, ok := q.Event(c, pointer.Filter{Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave}) evt, ok := q.Event(c, pointer.Filter{Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave})
if !ok { if !ok {
@@ -192,9 +191,15 @@ func (c *Click) Update(q input.Source) []ClickEvent {
} }
c.pressed = false c.pressed = false
if !c.entered || c.hovered { if !c.entered || c.hovered {
events = append(events, ClickEvent{Kind: KindClick, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks}) return ClickEvent{
Kind: KindClick,
Position: e.Position.Round(),
Source: e.Source,
Modifiers: e.Modifiers,
NumClicks: c.clicks,
}, true
} else { } else {
events = append(events, ClickEvent{Kind: KindCancel}) return ClickEvent{Kind: KindCancel}, true
} }
case pointer.Cancel: case pointer.Cancel:
wasPressed := c.pressed wasPressed := c.pressed
@@ -202,7 +207,7 @@ func (c *Click) Update(q input.Source) []ClickEvent {
c.hovered = false c.hovered = false
c.entered = false c.entered = false
if wasPressed { if wasPressed {
events = append(events, ClickEvent{Kind: KindCancel}) return ClickEvent{Kind: KindCancel}, true
} }
case pointer.Press: case pointer.Press:
if c.pressed { if c.pressed {
@@ -224,7 +229,7 @@ func (c *Click) Update(q input.Source) []ClickEvent {
c.clicks = 1 c.clicks = 1
} }
c.clickedAt = e.Time c.clickedAt = e.Time
events = append(events, ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks}) return ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks}, true
case pointer.Leave: case pointer.Leave:
if !c.pressed { if !c.pressed {
c.pid = e.PointerID c.pid = e.PointerID
@@ -242,7 +247,7 @@ func (c *Click) Update(q input.Source) []ClickEvent {
} }
} }
} }
return events return ClickEvent{}, false
} }
func (ClickEvent) ImplementsEvent() {} func (ClickEvent) ImplementsEvent() {}
@@ -364,9 +369,8 @@ func (d *Drag) Add(ops *op.Ops) {
event.InputOp(ops, d) event.InputOp(ops, d)
} }
// Update state and return the drag events. // Update state and return the next drag event, if any.
func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) []pointer.Event { func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) (pointer.Event, bool) {
var events []pointer.Event
for { for {
ev, ok := q.Event(d, pointer.Filter{Kinds: pointer.Press | pointer.Drag | pointer.Release}) ev, ok := q.Event(d, pointer.Filter{Kinds: pointer.Press | pointer.Drag | pointer.Release})
if !ok { if !ok {
@@ -416,10 +420,10 @@ func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) []pointer.Even
d.dragging = false d.dragging = false
} }
events = append(events, e) return e, true
} }
return events return pointer.Event{}, false
} }
// Dragging reports whether it is currently in use. // Dragging reports whether it is currently in use.
+10 -12
View File
@@ -77,8 +77,16 @@ func TestMouseClicks(t *testing.T) {
r.Frame(&ops) r.Frame(&ops)
r.Queue(tc.events...) r.Queue(tc.events...)
events := click.Update(r.Source()) var clicks []ClickEvent
clicks := filterMouseClicks(events) for {
ev, ok := click.Update(r.Source())
if !ok {
break
}
if ev.Kind == KindClick {
clicks = append(clicks, ev)
}
}
if got, want := len(clicks), len(tc.clicks); got != want { if got, want := len(clicks), len(tc.clicks); got != want {
t.Fatalf("got %d mouse clicks, expected %d", got, want) t.Fatalf("got %d mouse clicks, expected %d", got, want)
} }
@@ -108,13 +116,3 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
} }
return events return events
} }
func filterMouseClicks(events []ClickEvent) []ClickEvent {
var clicks []ClickEvent
for _, ev := range events {
if ev.Kind == KindClick {
clicks = append(clicks, ev)
}
}
return clicks
}
+5 -1
View File
@@ -116,7 +116,11 @@ func (b *Clickable) Update(gtx layout.Context) (Click, bool) {
NumClicks: c, NumClicks: c,
}, true }, true
} }
for _, e := range b.click.Update(gtx.Source) { for {
e, ok := b.click.Update(gtx.Source)
if !ok {
break
}
switch e.Kind { switch e.Kind {
case gesture.KindClick: case gesture.KindClick:
if l := len(b.history); l > 0 { if l := len(b.history); l > 0 {
+5 -1
View File
@@ -53,7 +53,11 @@ func (d *Draggable) Dragging() bool {
// requested to offer data, if any // requested to offer data, if any
func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) { func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
pos := d.pos pos := d.pos
for _, ev := range d.drag.Update(gtx.Metric, gtx.Source, gesture.Both) { for {
ev, ok := d.drag.Update(gtx.Metric, gtx.Source, gesture.Both)
if !ok {
break
}
switch ev.Kind { switch ev.Kind {
case pointer.Press: case pointer.Press:
d.click = ev.Position d.click = ev.Position
+10 -2
View File
@@ -316,10 +316,18 @@ func (e *Editor) processPointer(gtx layout.Context) {
func (e *Editor) clickDragEvents(gtx layout.Context) []event.Event { func (e *Editor) clickDragEvents(gtx layout.Context) []event.Event {
var combinedEvents []event.Event var combinedEvents []event.Event
for _, evt := range e.clicker.Update(gtx.Source) { for {
evt, ok := e.clicker.Update(gtx.Source)
if !ok {
break
}
combinedEvents = append(combinedEvents, evt) combinedEvents = append(combinedEvents, evt)
} }
for _, evt := range e.dragger.Update(gtx.Metric, gtx.Source, gesture.Both) { for {
evt, ok := e.dragger.Update(gtx.Metric, gtx.Source, gesture.Both)
if !ok {
break
}
combinedEvents = append(combinedEvents, evt) combinedEvents = append(combinedEvents, evt)
} }
return combinedEvents return combinedEvents
+5 -1
View File
@@ -47,7 +47,11 @@ func (e *Enum) Update(gtx layout.Context) bool {
e.hovering = false e.hovering = false
changed := false changed := false
for _, state := range e.keys { for _, state := range e.keys {
for _, ev := range state.click.Update(gtx.Source) { for {
ev, ok := state.click.Update(gtx.Source)
if !ok {
break
}
switch ev.Kind { switch ev.Kind {
case gesture.KindPress: case gesture.KindPress:
if ev.Source == pointer.Mouse { if ev.Source == pointer.Mouse {
+5 -1
View File
@@ -48,7 +48,11 @@ func (f *Float) Layout(gtx layout.Context, axis layout.Axis, pointerMargin unit.
// The range of f is set by the minimum constraints main axis value. // The range of f is set by the minimum constraints main axis value.
func (f *Float) Update(gtx layout.Context) bool { func (f *Float) Update(gtx layout.Context) bool {
changed := false changed := false
for _, e := range f.drag.Update(gtx.Metric, gtx.Source, gesture.Axis(f.axis)) { for {
e, ok := f.drag.Update(gtx.Metric, gtx.Source, gesture.Axis(f.axis))
if !ok {
break
}
if f.length > 0 && (e.Kind == pointer.Press || e.Kind == pointer.Drag) { if f.length > 0 && (e.Kind == pointer.Press || e.Kind == pointer.Drag) {
pos := e.Position.X pos := e.Position.X
if f.axis == layout.Vertical { if f.axis == layout.Vertical {
+15 -3
View File
@@ -61,7 +61,11 @@ func (s *Scrollbar) Update(gtx layout.Context, axis layout.Axis, viewportStart,
} }
// Jump to a click in the track. // Jump to a click in the track.
for _, event := range s.track.Update(gtx.Source) { for {
event, ok := s.track.Update(gtx.Source)
if !ok {
break
}
if event.Kind != gesture.KindClick || if event.Kind != gesture.KindClick ||
event.Modifiers != key.Modifiers(0) || event.Modifiers != key.Modifiers(0) ||
event.NumClicks > 1 { event.NumClicks > 1 {
@@ -80,7 +84,11 @@ func (s *Scrollbar) Update(gtx layout.Context, axis layout.Axis, viewportStart,
} }
// Offset to account for any drags. // Offset to account for any drags.
for _, event := range s.drag.Update(gtx.Metric, gtx.Source, gesture.Axis(axis)) { for {
event, ok := s.drag.Update(gtx.Metric, gtx.Source, gesture.Axis(axis))
if !ok {
break
}
switch event.Kind { switch event.Kind {
case pointer.Drag: case pointer.Drag:
case pointer.Release, pointer.Cancel: case pointer.Release, pointer.Cancel:
@@ -136,7 +144,11 @@ func (s *Scrollbar) Update(gtx layout.Context, axis layout.Axis, viewportStart,
// Process events from the indicator so that hover is // Process events from the indicator so that hover is
// detected properly. // detected properly.
_ = s.indicator.Update(gtx.Source) for {
if _, ok := s.indicator.Update(gtx.Source); !ok {
break
}
}
} }
// AddTrack configures the track click listener for the scrollbar to use // AddTrack configures the track click listener for the scrollbar to use
+10 -2
View File
@@ -283,10 +283,18 @@ func (e *Selectable) processPointer(gtx layout.Context) {
func (e *Selectable) clickDragEvents(gtx layout.Context) []event.Event { func (e *Selectable) clickDragEvents(gtx layout.Context) []event.Event {
var combinedEvents []event.Event var combinedEvents []event.Event
for _, evt := range e.clicker.Update(gtx.Source) { for {
evt, ok := e.clicker.Update(gtx.Source)
if !ok {
break
}
combinedEvents = append(combinedEvents, evt) combinedEvents = append(combinedEvents, evt)
} }
for _, evt := range e.dragger.Update(gtx.Metric, gtx.Source, gesture.Both) { for {
evt, ok := e.dragger.Update(gtx.Metric, gtx.Source, gesture.Both)
if !ok {
break
}
combinedEvents = append(combinedEvents, evt) combinedEvents = append(combinedEvents, evt)
} }
return combinedEvents return combinedEvents