gpu,gpu/backend: implement generic backend.NewDevice

NewDevice creates a Device given an API, which is the necessary GPU
resources for a backend.

Convert gpu.New to take an API instead of a backend.Device directly.

In turn, this frees us to later unexport the backend package along with
the backend implementations (for now just gioui.org/gpu/gl for OpenGL).
It also allows programs that embed Gio (such as gioui.org/example/glfw)
to freely choose a backend, not just OpenGL.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-03-04 20:51:47 +01:00
parent 0e723fa192
commit 8ff6546285
19 changed files with 139 additions and 65 deletions
+6 -6
View File
@@ -123,12 +123,12 @@ const (
storageBindings = 32
)
// NewBackend returns a new Backend.
//
// Pass a WebGL context if GOOS is "js", otherwise pass nil for the current
// context.
func NewBackend(ctx Context) (*Backend, error) {
f, err := glimpl.NewFunctions(ctx)
func init() {
backend.NewOpenGLDevice = newOpenGLDevice
}
func newOpenGLDevice(api backend.OpenGL) (backend.Device, error) {
f, err := glimpl.NewFunctions(api.Context)
if err != nil {
return nil, err
}