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app/internal/window: rename "backends" to "drivers"
"driver" is the new more specific name for gpu backends. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -12,7 +12,7 @@ type glContext struct {
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}
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func init() {
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backends = append(backends, gpuAPI{
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drivers = append(drivers, gpuAPI{
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priority: 2,
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initializer: func(w *window) (Context, error) {
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disp := egl.NativeDisplayType(w.HDC())
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