op/paint: remove support for PaintOp.Rect

PaintOp.Rect is the wrong abstraction; it implies a clip operation
better handled by package clip, and not all paints need it (colors).
Furthermore, it's awkward to specify a PaintOp that fills up the
current clip area, regardless of its size.

Redefine PathOp to mean "fill current clip area".

API change. Replace uses of PaintOp.Rect with a TransformOp applied
before the PaintOp.

Leave a TODO for the PathOp infinity area.

Fixes gio#167

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-11-05 16:09:55 +01:00
parent afb52194d1
commit 94d242d18c
19 changed files with 93 additions and 106 deletions
+1 -4
View File
@@ -33,11 +33,8 @@ func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
NE: rr, NW: rr, SE: rr, SW: rr,
Width: float32(width),
}.Add(gtx.Ops)
dr := f32.Rectangle{
Max: layout.FPt(sz),
}
paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
return dims
}
+13 -9
View File
@@ -19,6 +19,7 @@ import (
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/text"
"gioui.org/unit"
@@ -432,7 +433,7 @@ func (e *Editor) PaintText(gtx layout.Context) {
stack := op.Push(gtx.Ops)
op.Offset(shape.offset).Add(gtx.Ops)
shape.clip.Add(gtx.Ops)
paint.PaintOp{Rect: layout.FRect(clip).Sub(shape.offset)}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
stack.Pop()
}
}
@@ -457,19 +458,22 @@ func (e *Editor) PaintCaret(gtx layout.Context) {
X: -e.scrollOff.X,
Y: -e.scrollOff.Y,
})
clip := textPadding(e.lines)
cl := textPadding(e.lines)
// Account for caret width to each side.
whalf := (carWidth / 2).Ceil()
if clip.Max.X < whalf {
clip.Max.X = whalf
if cl.Max.X < whalf {
cl.Max.X = whalf
}
if clip.Min.X > -whalf {
clip.Min.X = -whalf
if cl.Min.X > -whalf {
cl.Min.X = -whalf
}
clip.Max = clip.Max.Add(e.viewSize)
carRect = clip.Intersect(carRect)
cl.Max = cl.Max.Add(e.viewSize)
carRect = cl.Intersect(carRect)
if !carRect.Empty() {
paint.PaintOp{Rect: layout.FRect(carRect)}.Add(gtx.Ops)
st := op.Push(gtx.Ops)
clip.Rect(carRect).Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
}
}
+1 -6
View File
@@ -7,7 +7,6 @@ import (
"image/color"
"image/draw"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op/paint"
"gioui.org/unit"
@@ -35,11 +34,7 @@ func NewIcon(data []byte) (*Icon, error) {
func (ic *Icon) Layout(gtx layout.Context, sz unit.Value) layout.Dimensions {
ico := ic.image(gtx.Px(sz))
ico.Add(gtx.Ops)
paint.PaintOp{
Rect: f32.Rectangle{
Max: layout.FPt(ico.Size()),
},
}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
return layout.Dimensions{
Size: ico.Size(),
}
+1 -2
View File
@@ -5,7 +5,6 @@ package widget
import (
"image"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
@@ -36,7 +35,7 @@ func (im Image) Layout(gtx layout.Context) layout.Dimensions {
stack := op.Push(gtx.Ops)
clip.Rect(image.Rectangle{Max: d}).Add(gtx.Ops)
im.Src.Add(gtx.Ops)
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(w), Y: float32(h)}}}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
stack.Pop()
return layout.Dimensions{Size: d}
}
+1 -2
View File
@@ -106,12 +106,11 @@ func (l Label) Layout(gtx layout.Context, s text.Shaper, font text.Font, size un
if !ok {
break
}
lclip := layout.FRect(clip).Sub(off)
stack := op.Push(gtx.Ops)
op.Offset(off).Add(gtx.Ops)
str := txt[start:end]
s.ShapeString(font, textSize, str, l).Add(gtx.Ops)
paint.PaintOp{Rect: lclip}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
stack.Pop()
}
return dims
+1 -1
View File
@@ -287,5 +287,5 @@ func drawInk(gtx layout.Context, c widget.Press) {
}},
NE: rr, NW: rr, SE: rr, SW: rr,
}.Add(gtx.Ops)
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
}
+1 -3
View File
@@ -48,9 +48,7 @@ func (l LoaderStyle) Layout(gtx layout.Context) layout.Dimensions {
Color: l.Color,
}.Add(gtx.Ops)
op.Offset(f32.Pt(-float32(radius), -float32(radius))).Add(gtx.Ops)
paint.PaintOp{
Rect: f32.Rectangle{Max: layout.FPt(sz)},
}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
op.InvalidateOp{}.Add(gtx.Ops)
return layout.Dimensions{
Size: sz,
+1 -4
View File
@@ -32,9 +32,6 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
rr := float32(gtx.Px(unit.Dp(2)))
d := image.Point{X: int(width), Y: gtx.Px(maxHeight)}
dr := f32.Rectangle{
Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
}
clip.RRect{
Rect: f32.Rectangle{Max: f32.Point{X: width, Y: float32(gtx.Px(maxHeight))}},
@@ -42,7 +39,7 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
}.Add(gtx.Ops)
paint.ColorOp{Color: color}.Add(gtx.Ops)
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
return layout.Dimensions{Size: d}
}
+3 -3
View File
@@ -73,7 +73,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
}
clip.RRect{Rect: track}.Add(gtx.Ops)
paint.ColorOp{Color: color}.Add(gtx.Ops)
paint.PaintOp{Rect: track}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
// Draw track after thumb.
@@ -82,7 +82,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
track.Max.X = float32(size.X) - halfWidth
clip.RRect{Rect: track}.Add(gtx.Ops)
paint.ColorOp{Color: f32color.MulAlpha(color, 96)}.Add(gtx.Ops)
paint.PaintOp{Rect: track}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
// Draw thumb.
@@ -103,7 +103,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
NE: rr, NW: rr, SE: rr, SW: rr,
}.Add(gtx.Ops)
paint.ColorOp{Color: color}.Add(gtx.Ops)
paint.PaintOp{Rect: thumb}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
return layout.Dimensions{Size: size}
+2 -2
View File
@@ -62,7 +62,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
NE: trackCorner, NW: trackCorner, SE: trackCorner, SW: trackCorner,
}.Add(gtx.Ops)
paint.ColorOp{Color: trackColor}.Add(gtx.Ops)
paint.PaintOp{Rect: trackRect}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
stack.Pop()
// Draw thumb ink.
@@ -133,5 +133,5 @@ func drawDisc(ops *op.Ops, sz float32, col color.RGBA) {
NE: rr, NW: rr, SE: rr, SW: rr,
}.Add(ops)
paint.ColorOp{Color: col}.Add(ops)
paint.PaintOp{Rect: r}.Add(ops)
paint.PaintOp{}.Add(ops)
}