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op/paint: remove support for PaintOp.Rect
PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+1
-4
@@ -33,11 +33,8 @@ func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
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NE: rr, NW: rr, SE: rr, SW: rr,
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Width: float32(width),
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}.Add(gtx.Ops)
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dr := f32.Rectangle{
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Max: layout.FPt(sz),
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}
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paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
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paint.PaintOp{Rect: dr}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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st.Pop()
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return dims
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}
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