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https://git.sr.ht/~eliasnaur/gio
synced 2026-07-03 00:16:15 +00:00
op/paint: remove support for PaintOp.Rect
PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -287,5 +287,5 @@ func drawInk(gtx layout.Context, c widget.Press) {
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}},
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NE: rr, NW: rr, SE: rr, SW: rr,
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}.Add(gtx.Ops)
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paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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}
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@@ -48,9 +48,7 @@ func (l LoaderStyle) Layout(gtx layout.Context) layout.Dimensions {
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Color: l.Color,
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}.Add(gtx.Ops)
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op.Offset(f32.Pt(-float32(radius), -float32(radius))).Add(gtx.Ops)
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paint.PaintOp{
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Rect: f32.Rectangle{Max: layout.FPt(sz)},
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}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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op.InvalidateOp{}.Add(gtx.Ops)
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return layout.Dimensions{
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Size: sz,
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@@ -32,9 +32,6 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
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rr := float32(gtx.Px(unit.Dp(2)))
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d := image.Point{X: int(width), Y: gtx.Px(maxHeight)}
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dr := f32.Rectangle{
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Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
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}
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clip.RRect{
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Rect: f32.Rectangle{Max: f32.Point{X: width, Y: float32(gtx.Px(maxHeight))}},
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@@ -42,7 +39,7 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
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}.Add(gtx.Ops)
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paint.ColorOp{Color: color}.Add(gtx.Ops)
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paint.PaintOp{Rect: dr}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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return layout.Dimensions{Size: d}
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}
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@@ -73,7 +73,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
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}
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clip.RRect{Rect: track}.Add(gtx.Ops)
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paint.ColorOp{Color: color}.Add(gtx.Ops)
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paint.PaintOp{Rect: track}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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st.Pop()
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// Draw track after thumb.
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@@ -82,7 +82,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
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track.Max.X = float32(size.X) - halfWidth
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clip.RRect{Rect: track}.Add(gtx.Ops)
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paint.ColorOp{Color: f32color.MulAlpha(color, 96)}.Add(gtx.Ops)
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paint.PaintOp{Rect: track}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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st.Pop()
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// Draw thumb.
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@@ -103,7 +103,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
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NE: rr, NW: rr, SE: rr, SW: rr,
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}.Add(gtx.Ops)
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paint.ColorOp{Color: color}.Add(gtx.Ops)
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paint.PaintOp{Rect: thumb}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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st.Pop()
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return layout.Dimensions{Size: size}
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@@ -62,7 +62,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
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NE: trackCorner, NW: trackCorner, SE: trackCorner, SW: trackCorner,
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}.Add(gtx.Ops)
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paint.ColorOp{Color: trackColor}.Add(gtx.Ops)
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paint.PaintOp{Rect: trackRect}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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stack.Pop()
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// Draw thumb ink.
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@@ -133,5 +133,5 @@ func drawDisc(ops *op.Ops, sz float32, col color.RGBA) {
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NE: rr, NW: rr, SE: rr, SW: rr,
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}.Add(ops)
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paint.ColorOp{Color: col}.Add(ops)
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paint.PaintOp{Rect: r}.Add(ops)
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paint.PaintOp{}.Add(ops)
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}
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