mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-03 08:25:34 +00:00
op/paint: remove support for PaintOp.Rect
PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -48,9 +48,7 @@ func (l LoaderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
||||
Color: l.Color,
|
||||
}.Add(gtx.Ops)
|
||||
op.Offset(f32.Pt(-float32(radius), -float32(radius))).Add(gtx.Ops)
|
||||
paint.PaintOp{
|
||||
Rect: f32.Rectangle{Max: layout.FPt(sz)},
|
||||
}.Add(gtx.Ops)
|
||||
paint.PaintOp{}.Add(gtx.Ops)
|
||||
op.InvalidateOp{}.Add(gtx.Ops)
|
||||
return layout.Dimensions{
|
||||
Size: sz,
|
||||
|
||||
Reference in New Issue
Block a user