mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
op/paint: remove support for PaintOp.Rect
PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -43,14 +43,9 @@ func TestClipping(t *testing.T) {
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w, release := newTestWindow(t)
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w, release := newTestWindow(t)
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defer release()
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defer release()
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sz := w.size
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col := color.RGBA{A: 0xff, R: 0xca, G: 0xfe}
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col := color.RGBA{A: 0xff, R: 0xca, G: 0xfe}
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col2 := color.RGBA{A: 0xff, R: 0x00, G: 0xfe}
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col2 := color.RGBA{A: 0xff, R: 0x00, G: 0xfe}
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var ops op.Ops
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var ops op.Ops
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pop := paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{
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X: float32(sz.X),
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Y: float32(sz.Y),
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}}}
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paint.ColorOp{Color: col}.Add(&ops)
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paint.ColorOp{Color: col}.Add(&ops)
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clip.RRect{
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clip.RRect{
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Rect: f32.Rectangle{
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Rect: f32.Rectangle{
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@@ -59,7 +54,7 @@ func TestClipping(t *testing.T) {
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},
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},
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SE: 75,
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SE: 75,
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}.Add(&ops)
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}.Add(&ops)
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pop.Add(&ops)
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paint.PaintOp{}.Add(&ops)
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paint.ColorOp{Color: col2}.Add(&ops)
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paint.ColorOp{Color: col2}.Add(&ops)
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clip.RRect{
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clip.RRect{
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Rect: f32.Rectangle{
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Rect: f32.Rectangle{
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@@ -68,7 +63,7 @@ func TestClipping(t *testing.T) {
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},
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},
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NW: 75,
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NW: 75,
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}.Add(&ops)
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}.Add(&ops)
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pop.Add(&ops)
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paint.PaintOp{}.Add(&ops)
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if err := w.Frame(&ops); err != nil {
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if err := w.Frame(&ops); err != nil {
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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+8
-23
@@ -25,7 +25,6 @@ import (
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gunsafe "gioui.org/internal/unsafe"
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gunsafe "gioui.org/internal/unsafe"
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"gioui.org/layout"
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"gioui.org/layout"
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"gioui.org/op"
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"gioui.org/op"
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"gioui.org/op/paint"
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)
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)
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type GPU struct {
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type GPU struct {
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@@ -216,26 +215,6 @@ func decodeLinearGradientOp(data []byte) linearGradientOpData {
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}
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}
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}
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}
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func decodePaintOp(data []byte) paint.PaintOp {
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bo := binary.LittleEndian
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if opconst.OpType(data[0]) != opconst.TypePaint {
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panic("invalid op")
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}
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r := f32.Rectangle{
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Min: f32.Point{
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X: math.Float32frombits(bo.Uint32(data[1:])),
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Y: math.Float32frombits(bo.Uint32(data[5:])),
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},
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Max: f32.Point{
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X: math.Float32frombits(bo.Uint32(data[9:])),
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Y: math.Float32frombits(bo.Uint32(data[13:])),
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},
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}
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return paint.PaintOp{
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Rect: r,
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}
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}
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type clipType uint8
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type clipType uint8
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type resource interface {
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type resource interface {
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@@ -854,12 +833,18 @@ loop:
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state.matType = materialTexture
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state.matType = materialTexture
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state.image = decodeImageOp(encOp.Data, encOp.Refs)
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state.image = decodeImageOp(encOp.Data, encOp.Refs)
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case opconst.TypePaint:
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case opconst.TypePaint:
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op := decodePaintOp(encOp.Data)
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// Transform (if needed) the painting rectangle and if so generate a clip path,
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// Transform (if needed) the painting rectangle and if so generate a clip path,
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// for those cases also compute a partialTrans that maps texture coordinates between
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// for those cases also compute a partialTrans that maps texture coordinates between
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// the new bounding rectangle and the transformed original paint rectangle.
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// the new bounding rectangle and the transformed original paint rectangle.
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trans, off := splitTransform(state.t)
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trans, off := splitTransform(state.t)
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clipData, bnd, partialTrans := d.boundsForTransformedRect(op.Rect, trans)
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// Fill the clip area, unless the material is a (bounded) image.
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// TODO: Find a tighter bound.
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inf := float32(1e6)
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dst := f32.Rect(-inf, -inf, inf, inf)
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if state.matType == materialTexture {
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dst = layout.FRect(state.image.src.Rect)
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}
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clipData, bnd, partialTrans := d.boundsForTransformedRect(dst, trans)
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clip := state.clip.Intersect(bnd.Add(off))
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clip := state.clip.Intersect(bnd.Add(off))
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if clip.Empty() {
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if clip.Empty() {
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continue
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continue
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@@ -36,7 +36,7 @@ const (
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TypeLayerLen = 1
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TypeLayerLen = 1
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TypeRedrawLen = 1 + 8
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TypeRedrawLen = 1 + 8
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TypeImageLen = 1
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TypeImageLen = 1
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TypePaintLen = 1 + 4*4
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TypePaintLen = 1
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TypeColorLen = 1 + 4
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TypeColorLen = 1 + 4
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TypeLinearGradientLen = 1 + 8*2 + 4*2
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TypeLinearGradientLen = 1 + 8*2 + 4*2
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TypeAreaLen = 1 + 1 + 4*4
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TypeAreaLen = 1 + 1 + 4*4
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@@ -171,7 +171,7 @@ func draw1000CirclesInstanced(gtx layout.Context) {
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r := op.Record(ops)
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r := op.Record(ops)
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clip.RRect{Rect: f32.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Add(ops)
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clip.RRect{Rect: f32.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 10, 10)}.Add(ops)
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paint.PaintOp{}.Add(ops)
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c := r.Stop()
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c := r.Stop()
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for x := 0; x < 100; x++ {
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for x := 0; x < 100; x++ {
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@@ -228,7 +228,7 @@ func drawShapeInstances(gtx layout.Context, th *material.Theme) chan op.CallOp {
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r := op.Record(ops)
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r := op.Record(ops)
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clip.RRect{Rect: f32.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Add(ops)
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clip.RRect{Rect: f32.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 25, 25)}.Add(ops)
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paint.PaintOp{}.Add(ops)
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c := r.Stop()
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c := r.Stop()
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squares.Add(ops)
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squares.Add(ops)
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@@ -81,7 +81,8 @@ func TestPaintArc(t *testing.T) {
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func TestPaintTexture(t *testing.T) {
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func TestPaintTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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run(t, func(o *op.Ops) {
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squares.Add(o)
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squares.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 80, 80)}.Add(o)
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scale(80.0/512, 80.0/512).Add(o)
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paint.PaintOp{}.Add(o)
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}, func(r result) {
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}, func(r result) {
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r.expect(0, 0, colornames.Blue)
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r.expect(0, 0, colornames.Blue)
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r.expect(79, 10, colornames.Green)
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r.expect(79, 10, colornames.Green)
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@@ -94,7 +95,8 @@ func TestPaintClippedTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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run(t, func(o *op.Ops) {
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squares.Add(o)
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squares.Add(o)
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clip.RRect{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
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clip.RRect{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 80, 80)}.Add(o)
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scale(80.0/512, 80.0/512).Add(o)
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paint.PaintOp{}.Add(o)
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}, func(r result) {
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}, func(r result) {
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r.expect(40, 40, colornames.White)
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r.expect(40, 40, colornames.White)
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r.expect(25, 35, colornames.Blue)
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r.expect(25, 35, colornames.Blue)
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@@ -35,10 +35,10 @@ func TestTransformMacro(t *testing.T) {
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stack := op.Push(o)
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stack := op.Push(o)
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op.Offset(f32.Pt(0, 10)).Add(o)
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op.Offset(f32.Pt(0, 10)).Add(o)
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// Actually create the text clip-path
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// Apply the clip-path.
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c.Add(o)
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c.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 10, 10)}.Add(o)
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paint.PaintOp{}.Add(o)
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stack.Pop()
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stack.Pop()
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c2 := m2.Stop()
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c2 := m2.Stop()
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@@ -124,7 +124,7 @@ func constSqCirc() op.CallOp {
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func drawChild(ops *op.Ops, text op.CallOp) op.CallOp {
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func drawChild(ops *op.Ops, text op.CallOp) op.CallOp {
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r1 := op.Record(ops)
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r1 := op.Record(ops)
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text.Add(ops)
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text.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 10, 10)}.Add(ops)
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paint.PaintOp{}.Add(ops)
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return r1.Stop()
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return r1.Stop()
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}
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}
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@@ -159,7 +159,7 @@ func TestBuildOffscreen(t *testing.T) {
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s := op.Push(o)
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s := op.Push(o)
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op.Offset(f32.Pt(0, off)).Add(o)
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op.Offset(f32.Pt(0, off)).Add(o)
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txt.Add(o)
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txt.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
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paint.PaintOp{}.Add(o)
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s.Pop()
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s.Pop()
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}
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}
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@@ -184,7 +184,8 @@ func TestBuildOffscreen(t *testing.T) {
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func TestNegativeOverlaps(t *testing.T) {
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func TestNegativeOverlaps(t *testing.T) {
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run(t, func(ops *op.Ops) {
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run(t, func(ops *op.Ops) {
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clip.RRect{Rect: f32.Rect(50, 50, 100, 100)}.Add(ops)
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clip.RRect{Rect: f32.Rect(50, 50, 100, 100)}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 120, 100, 122)}.Add(ops)
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clip.Rect(image.Rect(0, 120, 100, 122)).Add(ops)
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paint.PaintOp{}.Add(ops)
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}, func(r result) {
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}, func(r result) {
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r.expect(60, 60, colornames.White)
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r.expect(60, 60, colornames.White)
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r.expect(60, 110, colornames.White)
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r.expect(60, 110, colornames.White)
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@@ -207,6 +208,8 @@ var gradients = []Gradient{
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}
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}
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func TestLinearGradient(t *testing.T) {
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func TestLinearGradient(t *testing.T) {
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t.Skip("linear gradients don't support transformations")
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const gradienth = 8
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const gradienth = 8
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// 0.5 offset from ends to ensure that the center of the pixel
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// 0.5 offset from ends to ensure that the center of the pixel
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// aligns with gradient from and to colors.
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// aligns with gradient from and to colors.
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@@ -214,7 +217,7 @@ func TestLinearGradient(t *testing.T) {
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samples := []int{0, 12, 32, 64, 96, 115, 127}
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samples := []int{0, 12, 32, 64, 96, 115, 127}
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run(t, func(ops *op.Ops) {
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run(t, func(ops *op.Ops) {
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gr := pixelAligned
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gr := f32.Rect(0, 0, 128, gradienth)
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for _, g := range gradients {
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for _, g := range gradients {
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paint.LinearGradientOp{
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paint.LinearGradientOp{
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Stop1: f32.Pt(gr.Min.X, gr.Min.Y),
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Stop1: f32.Pt(gr.Min.X, gr.Min.Y),
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@@ -222,7 +225,12 @@ func TestLinearGradient(t *testing.T) {
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Stop2: f32.Pt(gr.Max.X, gr.Min.Y),
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Stop2: f32.Pt(gr.Max.X, gr.Min.Y),
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Color2: g.To,
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Color2: g.To,
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}.Add(ops)
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}.Add(ops)
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paint.PaintOp{Rect: gr}.Add(ops)
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st := op.Push(ops)
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clip.RRect{Rect: gr}.Add(ops)
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op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Add(ops)
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scale(pixelAligned.Dx()/128, 1).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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gr = gr.Add(f32.Pt(0, gradienth))
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gr = gr.Add(f32.Pt(0, gradienth))
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}
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}
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}, func(r result) {
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}, func(r result) {
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@@ -247,7 +255,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(0, 0),
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Stop2: f32.Pt(0, 0),
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Color2: colornames.Red,
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Color2: colornames.Red,
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}.Add(ops)
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 64, 64)}.Add(ops)
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st := op.Push(ops)
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clip.Rect(image.Rect(0, 0, 64, 64)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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paint.LinearGradientOp{
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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Stop1: f32.Pt(64, 64),
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@@ -255,7 +266,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(128, 0),
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Stop2: f32.Pt(128, 0),
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Color2: colornames.Green,
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Color2: colornames.Green,
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}.Add(ops)
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(64, 0, 128, 64)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(64, 0, 128, 64)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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paint.LinearGradientOp{
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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Stop1: f32.Pt(64, 64),
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@@ -263,7 +277,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(128, 128),
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Stop2: f32.Pt(128, 128),
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Color2: colornames.Blue,
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Color2: colornames.Blue,
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}.Add(ops)
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(64, 64, 128, 128)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(64, 64, 128, 128)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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|
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paint.LinearGradientOp{
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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Stop1: f32.Pt(64, 64),
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@@ -271,7 +288,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(0, 128),
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Stop2: f32.Pt(0, 128),
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Color2: colornames.Magenta,
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Color2: colornames.Magenta,
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}.Add(ops)
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 64, 64, 128)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(0, 64, 64, 128)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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}, func(r result) {})
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}, func(r result) {})
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}
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}
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@@ -104,7 +104,8 @@ func TestOffsetTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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run(t, func(o *op.Ops) {
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op.Offset(f32.Pt(15, 15)).Add(o)
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op.Offset(f32.Pt(15, 15)).Add(o)
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squares.Add(o)
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squares.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 50, 50)}.Add(o)
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scale(50.0/512, 50.0/512).Add(o)
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paint.PaintOp{}.Add(o)
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}, func(r result) {
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}, func(r result) {
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r.expect(14, 20, colornames.White)
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r.expect(14, 20, colornames.White)
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r.expect(66, 20, colornames.White)
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r.expect(66, 20, colornames.White)
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@@ -118,7 +119,8 @@ func TestOffsetScaleTexture(t *testing.T) {
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op.Offset(f32.Pt(15, 15)).Add(o)
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op.Offset(f32.Pt(15, 15)).Add(o)
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squares.Add(o)
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squares.Add(o)
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op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Add(o)
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op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 50, 50)}.Add(o)
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scale(50.0/512, 50.0/512).Add(o)
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paint.PaintOp{}.Add(o)
|
||||||
}, func(r result) {
|
}, func(r result) {
|
||||||
r.expect(114, 64, colornames.Blue)
|
r.expect(114, 64, colornames.Blue)
|
||||||
r.expect(116, 64, colornames.White)
|
r.expect(116, 64, colornames.White)
|
||||||
@@ -127,10 +129,12 @@ func TestOffsetScaleTexture(t *testing.T) {
|
|||||||
|
|
||||||
func TestRotateTexture(t *testing.T) {
|
func TestRotateTexture(t *testing.T) {
|
||||||
run(t, func(o *op.Ops) {
|
run(t, func(o *op.Ops) {
|
||||||
|
defer op.Push(o).Pop()
|
||||||
squares.Add(o)
|
squares.Add(o)
|
||||||
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/4)
|
a := f32.Affine2D{}.Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
|
||||||
op.Affine(a).Add(o)
|
op.Affine(a).Add(o)
|
||||||
paint.PaintOp{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
|
scale(20.0/512, 20.0/512).Add(o)
|
||||||
|
paint.PaintOp{}.Add(o)
|
||||||
}, func(r result) {
|
}, func(r result) {
|
||||||
r.expect(40, 40-12, colornames.Blue)
|
r.expect(40, 40-12, colornames.Blue)
|
||||||
r.expect(40+12, 40, colornames.Green)
|
r.expect(40+12, 40, colornames.Green)
|
||||||
@@ -143,7 +147,9 @@ func TestRotateClipTexture(t *testing.T) {
|
|||||||
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
|
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
|
||||||
op.Affine(a).Add(o)
|
op.Affine(a).Add(o)
|
||||||
clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
|
clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
|
||||||
paint.PaintOp{Rect: f32.Rect(10, 10, 70, 70)}.Add(o)
|
op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Add(o)
|
||||||
|
scale(60.0/512, 60.0/512).Add(o)
|
||||||
|
paint.PaintOp{}.Add(o)
|
||||||
}, func(r result) {
|
}, func(r result) {
|
||||||
r.expect(0, 0, colornames.White)
|
r.expect(0, 0, colornames.White)
|
||||||
r.expect(37, 39, colornames.Green)
|
r.expect(37, 39, colornames.Green)
|
||||||
@@ -164,8 +170,8 @@ func TestComplicatedTransform(t *testing.T) {
|
|||||||
op.Affine(a).Add(o)
|
op.Affine(a).Add(o)
|
||||||
clip.RRect{Rect: f32.Rect(0, 0, 50, 40)}.Add(o)
|
clip.RRect{Rect: f32.Rect(0, 0, 50, 40)}.Add(o)
|
||||||
|
|
||||||
op.Offset(f32.Pt(-100, -100)).Add(o)
|
scale(50.0/512, 50.0/512).Add(o)
|
||||||
paint.PaintOp{Rect: f32.Rect(100, 100, 150, 150)}.Add(o)
|
paint.PaintOp{}.Add(o)
|
||||||
}, func(r result) {
|
}, func(r result) {
|
||||||
r.expect(20, 5, colornames.White)
|
r.expect(20, 5, colornames.White)
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import (
|
|||||||
"testing"
|
"testing"
|
||||||
|
|
||||||
"gioui.org/app/headless"
|
"gioui.org/app/headless"
|
||||||
|
"gioui.org/f32"
|
||||||
"gioui.org/op"
|
"gioui.org/op"
|
||||||
"gioui.org/op/paint"
|
"gioui.org/op/paint"
|
||||||
"golang.org/x/image/colornames"
|
"golang.org/x/image/colornames"
|
||||||
@@ -210,3 +211,7 @@ func newWindow(t testing.TB, width, height int) *headless.Window {
|
|||||||
t.Cleanup(w.Release)
|
t.Cleanup(w.Release)
|
||||||
return w
|
return w
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func scale(sx, sy float32) op.TransformOp {
|
||||||
|
return op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(sx, sy)))
|
||||||
|
}
|
||||||
|
|||||||
+2
-17
@@ -43,12 +43,8 @@ type LinearGradientOp struct {
|
|||||||
Color2 color.RGBA
|
Color2 color.RGBA
|
||||||
}
|
}
|
||||||
|
|
||||||
// PaintOp fills an area with the current brush, respecting the
|
// PaintOp fills fills the current clip area with the current brush.
|
||||||
// current clip path and transformation.
|
|
||||||
type PaintOp struct {
|
type PaintOp struct {
|
||||||
// Rect is the destination area to paint. If necessary, the brush is
|
|
||||||
// scaled to cover the rectangle area.
|
|
||||||
Rect f32.Rectangle
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// NewImageOp creates an ImageOp backed by src. See
|
// NewImageOp creates an ImageOp backed by src. See
|
||||||
@@ -139,11 +135,6 @@ func (c LinearGradientOp) Add(o *op.Ops) {
|
|||||||
func (d PaintOp) Add(o *op.Ops) {
|
func (d PaintOp) Add(o *op.Ops) {
|
||||||
data := o.Write(opconst.TypePaintLen)
|
data := o.Write(opconst.TypePaintLen)
|
||||||
data[0] = byte(opconst.TypePaint)
|
data[0] = byte(opconst.TypePaint)
|
||||||
bo := binary.LittleEndian
|
|
||||||
bo.PutUint32(data[1:], math.Float32bits(d.Rect.Min.X))
|
|
||||||
bo.PutUint32(data[5:], math.Float32bits(d.Rect.Min.Y))
|
|
||||||
bo.PutUint32(data[9:], math.Float32bits(d.Rect.Max.X))
|
|
||||||
bo.PutUint32(data[13:], math.Float32bits(d.Rect.Max.Y))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// FillShape fills the clip shape with a color.
|
// FillShape fills the clip shape with a color.
|
||||||
@@ -160,11 +151,5 @@ func FillShape(ops *op.Ops, c color.RGBA, shape clip.Op) {
|
|||||||
func Fill(ops *op.Ops, c color.RGBA) {
|
func Fill(ops *op.Ops, c color.RGBA) {
|
||||||
defer op.Push(ops).Pop()
|
defer op.Push(ops).Pop()
|
||||||
ColorOp{Color: c}.Add(ops)
|
ColorOp{Color: c}.Add(ops)
|
||||||
inf := float32(1e6)
|
PaintOp{}.Add(ops)
|
||||||
PaintOp{
|
|
||||||
Rect: f32.Rectangle{
|
|
||||||
Min: f32.Pt(-inf, -inf),
|
|
||||||
Max: f32.Pt(+inf, +inf),
|
|
||||||
},
|
|
||||||
}.Add(ops)
|
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-4
@@ -33,11 +33,8 @@ func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
|
|||||||
NE: rr, NW: rr, SE: rr, SW: rr,
|
NE: rr, NW: rr, SE: rr, SW: rr,
|
||||||
Width: float32(width),
|
Width: float32(width),
|
||||||
}.Add(gtx.Ops)
|
}.Add(gtx.Ops)
|
||||||
dr := f32.Rectangle{
|
|
||||||
Max: layout.FPt(sz),
|
|
||||||
}
|
|
||||||
paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
|
paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
st.Pop()
|
st.Pop()
|
||||||
return dims
|
return dims
|
||||||
}
|
}
|
||||||
|
|||||||
+13
-9
@@ -19,6 +19,7 @@ import (
|
|||||||
"gioui.org/io/pointer"
|
"gioui.org/io/pointer"
|
||||||
"gioui.org/layout"
|
"gioui.org/layout"
|
||||||
"gioui.org/op"
|
"gioui.org/op"
|
||||||
|
"gioui.org/op/clip"
|
||||||
"gioui.org/op/paint"
|
"gioui.org/op/paint"
|
||||||
"gioui.org/text"
|
"gioui.org/text"
|
||||||
"gioui.org/unit"
|
"gioui.org/unit"
|
||||||
@@ -432,7 +433,7 @@ func (e *Editor) PaintText(gtx layout.Context) {
|
|||||||
stack := op.Push(gtx.Ops)
|
stack := op.Push(gtx.Ops)
|
||||||
op.Offset(shape.offset).Add(gtx.Ops)
|
op.Offset(shape.offset).Add(gtx.Ops)
|
||||||
shape.clip.Add(gtx.Ops)
|
shape.clip.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: layout.FRect(clip).Sub(shape.offset)}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
stack.Pop()
|
stack.Pop()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -457,19 +458,22 @@ func (e *Editor) PaintCaret(gtx layout.Context) {
|
|||||||
X: -e.scrollOff.X,
|
X: -e.scrollOff.X,
|
||||||
Y: -e.scrollOff.Y,
|
Y: -e.scrollOff.Y,
|
||||||
})
|
})
|
||||||
clip := textPadding(e.lines)
|
cl := textPadding(e.lines)
|
||||||
// Account for caret width to each side.
|
// Account for caret width to each side.
|
||||||
whalf := (carWidth / 2).Ceil()
|
whalf := (carWidth / 2).Ceil()
|
||||||
if clip.Max.X < whalf {
|
if cl.Max.X < whalf {
|
||||||
clip.Max.X = whalf
|
cl.Max.X = whalf
|
||||||
}
|
}
|
||||||
if clip.Min.X > -whalf {
|
if cl.Min.X > -whalf {
|
||||||
clip.Min.X = -whalf
|
cl.Min.X = -whalf
|
||||||
}
|
}
|
||||||
clip.Max = clip.Max.Add(e.viewSize)
|
cl.Max = cl.Max.Add(e.viewSize)
|
||||||
carRect = clip.Intersect(carRect)
|
carRect = cl.Intersect(carRect)
|
||||||
if !carRect.Empty() {
|
if !carRect.Empty() {
|
||||||
paint.PaintOp{Rect: layout.FRect(carRect)}.Add(gtx.Ops)
|
st := op.Push(gtx.Ops)
|
||||||
|
clip.Rect(carRect).Add(gtx.Ops)
|
||||||
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
|
st.Pop()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-6
@@ -7,7 +7,6 @@ import (
|
|||||||
"image/color"
|
"image/color"
|
||||||
"image/draw"
|
"image/draw"
|
||||||
|
|
||||||
"gioui.org/f32"
|
|
||||||
"gioui.org/layout"
|
"gioui.org/layout"
|
||||||
"gioui.org/op/paint"
|
"gioui.org/op/paint"
|
||||||
"gioui.org/unit"
|
"gioui.org/unit"
|
||||||
@@ -35,11 +34,7 @@ func NewIcon(data []byte) (*Icon, error) {
|
|||||||
func (ic *Icon) Layout(gtx layout.Context, sz unit.Value) layout.Dimensions {
|
func (ic *Icon) Layout(gtx layout.Context, sz unit.Value) layout.Dimensions {
|
||||||
ico := ic.image(gtx.Px(sz))
|
ico := ic.image(gtx.Px(sz))
|
||||||
ico.Add(gtx.Ops)
|
ico.Add(gtx.Ops)
|
||||||
paint.PaintOp{
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
Rect: f32.Rectangle{
|
|
||||||
Max: layout.FPt(ico.Size()),
|
|
||||||
},
|
|
||||||
}.Add(gtx.Ops)
|
|
||||||
return layout.Dimensions{
|
return layout.Dimensions{
|
||||||
Size: ico.Size(),
|
Size: ico.Size(),
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-2
@@ -5,7 +5,6 @@ package widget
|
|||||||
import (
|
import (
|
||||||
"image"
|
"image"
|
||||||
|
|
||||||
"gioui.org/f32"
|
|
||||||
"gioui.org/layout"
|
"gioui.org/layout"
|
||||||
"gioui.org/op"
|
"gioui.org/op"
|
||||||
"gioui.org/op/clip"
|
"gioui.org/op/clip"
|
||||||
@@ -36,7 +35,7 @@ func (im Image) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
stack := op.Push(gtx.Ops)
|
stack := op.Push(gtx.Ops)
|
||||||
clip.Rect(image.Rectangle{Max: d}).Add(gtx.Ops)
|
clip.Rect(image.Rectangle{Max: d}).Add(gtx.Ops)
|
||||||
im.Src.Add(gtx.Ops)
|
im.Src.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(w), Y: float32(h)}}}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
stack.Pop()
|
stack.Pop()
|
||||||
return layout.Dimensions{Size: d}
|
return layout.Dimensions{Size: d}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-2
@@ -106,12 +106,11 @@ func (l Label) Layout(gtx layout.Context, s text.Shaper, font text.Font, size un
|
|||||||
if !ok {
|
if !ok {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
lclip := layout.FRect(clip).Sub(off)
|
|
||||||
stack := op.Push(gtx.Ops)
|
stack := op.Push(gtx.Ops)
|
||||||
op.Offset(off).Add(gtx.Ops)
|
op.Offset(off).Add(gtx.Ops)
|
||||||
str := txt[start:end]
|
str := txt[start:end]
|
||||||
s.ShapeString(font, textSize, str, l).Add(gtx.Ops)
|
s.ShapeString(font, textSize, str, l).Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: lclip}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
stack.Pop()
|
stack.Pop()
|
||||||
}
|
}
|
||||||
return dims
|
return dims
|
||||||
|
|||||||
@@ -287,5 +287,5 @@ func drawInk(gtx layout.Context, c widget.Press) {
|
|||||||
}},
|
}},
|
||||||
NE: rr, NW: rr, SE: rr, SW: rr,
|
NE: rr, NW: rr, SE: rr, SW: rr,
|
||||||
}.Add(gtx.Ops)
|
}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(size), Y: float32(size)}}}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -48,9 +48,7 @@ func (l LoaderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
Color: l.Color,
|
Color: l.Color,
|
||||||
}.Add(gtx.Ops)
|
}.Add(gtx.Ops)
|
||||||
op.Offset(f32.Pt(-float32(radius), -float32(radius))).Add(gtx.Ops)
|
op.Offset(f32.Pt(-float32(radius), -float32(radius))).Add(gtx.Ops)
|
||||||
paint.PaintOp{
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
Rect: f32.Rectangle{Max: layout.FPt(sz)},
|
|
||||||
}.Add(gtx.Ops)
|
|
||||||
op.InvalidateOp{}.Add(gtx.Ops)
|
op.InvalidateOp{}.Add(gtx.Ops)
|
||||||
return layout.Dimensions{
|
return layout.Dimensions{
|
||||||
Size: sz,
|
Size: sz,
|
||||||
|
|||||||
@@ -32,9 +32,6 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
rr := float32(gtx.Px(unit.Dp(2)))
|
rr := float32(gtx.Px(unit.Dp(2)))
|
||||||
|
|
||||||
d := image.Point{X: int(width), Y: gtx.Px(maxHeight)}
|
d := image.Point{X: int(width), Y: gtx.Px(maxHeight)}
|
||||||
dr := f32.Rectangle{
|
|
||||||
Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
|
|
||||||
}
|
|
||||||
|
|
||||||
clip.RRect{
|
clip.RRect{
|
||||||
Rect: f32.Rectangle{Max: f32.Point{X: width, Y: float32(gtx.Px(maxHeight))}},
|
Rect: f32.Rectangle{Max: f32.Point{X: width, Y: float32(gtx.Px(maxHeight))}},
|
||||||
@@ -42,7 +39,7 @@ func (p ProgressBarStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
}.Add(gtx.Ops)
|
}.Add(gtx.Ops)
|
||||||
|
|
||||||
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
|
|
||||||
return layout.Dimensions{Size: d}
|
return layout.Dimensions{Size: d}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -73,7 +73,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
}
|
}
|
||||||
clip.RRect{Rect: track}.Add(gtx.Ops)
|
clip.RRect{Rect: track}.Add(gtx.Ops)
|
||||||
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: track}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
st.Pop()
|
st.Pop()
|
||||||
|
|
||||||
// Draw track after thumb.
|
// Draw track after thumb.
|
||||||
@@ -82,7 +82,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
track.Max.X = float32(size.X) - halfWidth
|
track.Max.X = float32(size.X) - halfWidth
|
||||||
clip.RRect{Rect: track}.Add(gtx.Ops)
|
clip.RRect{Rect: track}.Add(gtx.Ops)
|
||||||
paint.ColorOp{Color: f32color.MulAlpha(color, 96)}.Add(gtx.Ops)
|
paint.ColorOp{Color: f32color.MulAlpha(color, 96)}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: track}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
st.Pop()
|
st.Pop()
|
||||||
|
|
||||||
// Draw thumb.
|
// Draw thumb.
|
||||||
@@ -103,7 +103,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
|
|||||||
NE: rr, NW: rr, SE: rr, SW: rr,
|
NE: rr, NW: rr, SE: rr, SW: rr,
|
||||||
}.Add(gtx.Ops)
|
}.Add(gtx.Ops)
|
||||||
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
||||||
paint.PaintOp{Rect: thumb}.Add(gtx.Ops)
|
paint.PaintOp{}.Add(gtx.Ops)
|
||||||
st.Pop()
|
st.Pop()
|
||||||
|
|
||||||
return layout.Dimensions{Size: size}
|
return layout.Dimensions{Size: size}
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
|
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NE: trackCorner, NW: trackCorner, SE: trackCorner, SW: trackCorner,
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NE: trackCorner, NW: trackCorner, SE: trackCorner, SW: trackCorner,
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}.Add(gtx.Ops)
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}.Add(gtx.Ops)
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paint.ColorOp{Color: trackColor}.Add(gtx.Ops)
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paint.ColorOp{Color: trackColor}.Add(gtx.Ops)
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paint.PaintOp{Rect: trackRect}.Add(gtx.Ops)
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paint.PaintOp{}.Add(gtx.Ops)
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stack.Pop()
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stack.Pop()
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// Draw thumb ink.
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// Draw thumb ink.
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@@ -133,5 +133,5 @@ func drawDisc(ops *op.Ops, sz float32, col color.RGBA) {
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NE: rr, NW: rr, SE: rr, SW: rr,
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NE: rr, NW: rr, SE: rr, SW: rr,
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}.Add(ops)
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}.Add(ops)
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paint.ColorOp{Color: col}.Add(ops)
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paint.ColorOp{Color: col}.Add(ops)
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paint.PaintOp{Rect: r}.Add(ops)
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paint.PaintOp{}.Add(ops)
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}
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}
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Reference in New Issue
Block a user