From 9a6bdee813dac51ed8bbaf3434ca2f40957eb523 Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Fri, 1 Nov 2019 20:51:16 +0100 Subject: [PATCH] widget/material: adjust Button insets to match Android Signed-off-by: Elias Naur --- widget/material/button.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/widget/material/button.go b/widget/material/button.go index df8d65f6..13335df7 100644 --- a/widget/material/button.go +++ b/widget/material/button.go @@ -89,7 +89,7 @@ func (b Button) Layout(gtx *layout.Context, button *widget.Button) { gtx.Constraints.Width.Min = hmin gtx.Constraints.Height.Min = vmin layout.Align(layout.Center).Layout(gtx, func() { - layout.UniformInset(unit.Dp(16)).Layout(gtx, func() { + layout.Inset{Top: unit.Dp(10), Bottom: unit.Dp(10), Left: unit.Dp(12), Right: unit.Dp(12)}.Layout(gtx, func() { paint.ColorOp{Color: col}.Add(gtx.Ops) widget.Label{}.Layout(gtx, b.shaper, b.Font, b.Text) })