widget{,/material}: [API] split interactive and non-interactive text widgets

This commit separates the types for interactive and non-interactive text within
package widget. widget.Selectable is used for all interactive text. widget.Label
is used for all non-interactive text. There is no longer a field on widget.Label
to provide it with a Selectable. If you want selectable text and are not relying
upon the material pacakge API, you need to create widget.Selectables instead of
widget.Labels. The material package's LabelStyle API is unchanged.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
This commit is contained in:
Chris Waldon
2023-03-27 12:35:01 -04:00
committed by Elias Naur
parent 5e6e1217da
commit 9d0a53fc9f
7 changed files with 28 additions and 40 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ func (c *checkable) layout(gtx layout.Context, checked, hovered bool) layout.Dim
return layout.UniformInset(2).Layout(gtx, func(gtx layout.Context) layout.Dimensions {
colMacro := op.Record(gtx.Ops)
paint.ColorOp{Color: c.Color}.Add(gtx.Ops)
return widget.Label{}.Layout(gtx, c.shaper, c.Font, c.TextSize, c.Label, colMacro.Stop(), op.CallOp{})
return widget.Label{}.Layout(gtx, c.shaper, c.Font, c.TextSize, c.Label, colMacro.Stop())
})
}),
)