io/pointer: add InputOp.Types to specify which types of events to receive

Signed-off-by: Gordon Klaus <gordon.klaus@gmail.com>
This commit is contained in:
Gordon Klaus
2020-06-03 15:22:48 +02:00
committed by Elias Naur
parent 4484674ab1
commit 9d2a6c48d8
7 changed files with 102 additions and 19 deletions
+53 -6
View File
@@ -47,12 +47,14 @@ func TestPointerMove(t *testing.T) {
handler2 := new(int)
var ops op.Ops
types := pointer.Move | pointer.Enter | pointer.Leave
// Handler 1 area: (0, 0) - (100, 100)
pointer.Rect(image.Rect(0, 0, 100, 100)).Add(&ops)
pointer.InputOp{Tag: handler1}.Add(&ops)
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
// Handler 2 area: (50, 50) - (100, 100) (areas intersect).
pointer.Rect(image.Rect(50, 50, 200, 200)).Add(&ops)
pointer.InputOp{Tag: handler2}.Add(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
var r Router
r.Frame(&ops)
@@ -86,6 +88,43 @@ func TestPointerMove(t *testing.T) {
assertEventSequence(t, r.Events(handler2), pointer.Cancel, pointer.Enter, pointer.Move, pointer.Leave)
}
func TestPointerTypes(t *testing.T) {
handler := new(int)
var ops op.Ops
pointer.Rect(image.Rect(0, 0, 100, 100)).Add(&ops)
pointer.InputOp{
Tag: handler,
Types: pointer.Press | pointer.Release,
}.Add(&ops)
var r Router
r.Frame(&ops)
r.Add(
pointer.Event{
Type: pointer.Press,
Position: f32.Point{
X: 50,
Y: 50,
},
},
pointer.Event{
Type: pointer.Move,
Position: f32.Point{
X: 150,
Y: 150,
},
},
pointer.Event{
Type: pointer.Release,
Position: f32.Point{
X: 150,
Y: 150,
},
},
)
assertEventSequence(t, r.Events(handler), pointer.Cancel, pointer.Press, pointer.Release)
}
func TestPointerEnterLeave(t *testing.T) {
handler1 := new(int)
handler2 := new(int)
@@ -190,13 +229,15 @@ func TestPointerEnterLeaveNested(t *testing.T) {
handler2 := new(int)
var ops op.Ops
types := pointer.Press | pointer.Move | pointer.Release | pointer.Enter | pointer.Leave
// Handler 1 area: (0, 0) - (100, 100)
pointer.Rect(image.Rect(0, 0, 100, 100)).Add(&ops)
pointer.InputOp{Tag: handler1}.Add(&ops)
pointer.InputOp{Tag: handler1, Types: types}.Add(&ops)
// Handler 2 area: (25, 25) - (75, 75) (nested within first).
pointer.Rect(image.Rect(25, 25, 75, 75)).Add(&ops)
pointer.InputOp{Tag: handler2}.Add(&ops)
pointer.InputOp{Tag: handler2, Types: types}.Add(&ops)
var r Router
r.Frame(&ops)
@@ -360,7 +401,10 @@ func TestMultitouch(t *testing.T) {
func addPointerHandler(ops *op.Ops, tag event.Tag, area image.Rectangle) {
defer op.Push(ops).Pop()
pointer.Rect(area).Add(ops)
pointer.InputOp{Tag: tag}.Add(ops)
pointer.InputOp{
Tag: tag,
Types: pointer.Press | pointer.Move | pointer.Release | pointer.Enter | pointer.Leave,
}.Add(ops)
}
// pointerTypes converts a sequence of event.Event to their pointer.Types. It assumes
@@ -411,7 +455,10 @@ func BenchmarkRouterAdd(b *testing.B) {
Y: 100,
},
}).Add(&ops)
pointer.InputOp{Tag: handlers[i]}.Add(&ops)
pointer.InputOp{
Tag: handlers[i],
Types: pointer.Move,
}.Add(&ops)
}
var r Router
r.Frame(&ops)