app/headless,gpu/gl: make ReadPixels y-flipping backend specific

The Direct3D backend doesn't need y-flipping, so don't do it unconditionally in
package app/headless.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-27 18:24:09 +01:00
parent 8dce81d8fd
commit a0c4688d0c
3 changed files with 17 additions and 17 deletions
-1
View File
@@ -194,7 +194,6 @@ func screenshot(t *testing.T, fbo backend.Framebuffer, size image.Point) *image.
if err != nil {
t.Fatal(err)
}
flipImageY(img)
if *dumpImages {
if err := saveImage(t.Name()+".png", img); err != nil {
t.Error(err)