ui/app: add Lock/Unlock to Context for macOS

Without locking, asynchronous OpenGL rendering crashes on macOS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-05-24 14:01:26 +02:00
parent c3ea85801c
commit a1c0693eeb
8 changed files with 41 additions and 0 deletions
+2
View File
@@ -5,3 +5,5 @@ __attribute__ ((visibility ("hidden"))) CFTypeRef gio_contextForView(CFTypeRef v
__attribute__ ((visibility ("hidden"))) void gio_makeCurrentContext(CFTypeRef ctx);
__attribute__ ((visibility ("hidden"))) void gio_flushContextBuffer(CFTypeRef ctx);
__attribute__ ((visibility ("hidden"))) void gio_clearCurrentContext();
__attribute__ ((visibility ("hidden"))) void gio_lockContext(CFTypeRef ctxRef);
__attribute__ ((visibility ("hidden"))) void gio_unlockContext(CFTypeRef ctxRef);