theme/material: add the material theme

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-10-11 11:50:51 +02:00
parent ff3fc7a24a
commit abb99eca5c
9 changed files with 537 additions and 15 deletions
-54
View File
@@ -1,54 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
// Package widget implements common widgets.
package widget
import (
"image"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op/paint"
"gioui.org/unit"
)
// Image is a widget that displays an image.
type Image struct {
// Src is the image to display.
Src image.Image
// Rect is the source rectangle.
Rect image.Rectangle
// Scale is the ratio of image pixels to
// device pixels. If zero, a scale that
// makes the image appear at approximately
// 72 DPI is used.
Scale float32
}
func (im Image) Layout(gtx *layout.Context) {
size := im.Src.Bounds()
wf, hf := float32(size.Dx()), float32(size.Dy())
var w, h int
if im.Scale == 0 {
const dpPrPx = 160 / 72
w, h = gtx.Px(unit.Dp(wf*dpPrPx)), gtx.Px(unit.Dp(hf*dpPrPx))
} else {
w, h = int(wf*im.Scale+.5), int(hf*im.Scale+.5)
}
cs := gtx.Constraints
d := image.Point{X: cs.Width.Constrain(w), Y: cs.Height.Constrain(h)}
aspect := float32(w) / float32(h)
dw, dh := float32(d.X), float32(d.Y)
dAspect := dw / dh
if aspect < dAspect {
d.X = int(dh*aspect + 0.5)
} else {
d.Y = int(dw/aspect + 0.5)
}
dr := f32.Rectangle{
Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
}
paint.ImageOp{Src: im.Src, Rect: im.Rect}.Add(gtx.Ops)
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
gtx.Dimensions = layout.Dimensions{Size: d, Baseline: d.Y}
}