gpu/internal/driver: rename TextureFormatSRGB to TextureFormatSRGBA

The format implies an alpha channel; name it accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-07-28 14:25:13 +02:00
parent 43c5082dab
commit b3a8c24334
7 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -952,7 +952,7 @@ restart:
a.tex = nil
}
sz := a.packer.maxDim
handle, err := g.ctx.NewTexture(driver.TextureFormatSRGB, sz, sz, driver.FilterLinear, driver.FilterLinear, driver.BufferBindingTexture)
handle, err := g.ctx.NewTexture(driver.TextureFormatSRGBA, sz, sz, driver.FilterLinear, driver.FilterLinear, driver.BufferBindingTexture)
if err != nil {
return fmt.Errorf("compute: failed to create image atlas: %v", err)
}