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https://git.sr.ht/~eliasnaur/gio
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app: [Android] use simpler postInvalidate instead of Choreographer
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+5
-5
@@ -155,7 +155,7 @@ var gioView struct {
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showTextInput C.jmethodID
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hideTextInput C.jmethodID
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setInputHint C.jmethodID
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postFrameCallback C.jmethodID
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postInvalidate C.jmethodID
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setCursor C.jmethodID
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setOrientation C.jmethodID
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setNavigationColor C.jmethodID
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@@ -309,7 +309,7 @@ func Java_org_gioui_GioView_onCreateView(env *C.JNIEnv, class C.jclass, view C.j
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m.showTextInput = getMethodID(env, class, "showTextInput", "()V")
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m.hideTextInput = getMethodID(env, class, "hideTextInput", "()V")
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m.setInputHint = getMethodID(env, class, "setInputHint", "(I)V")
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m.postFrameCallback = getMethodID(env, class, "postFrameCallback", "()V")
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m.postInvalidate = getMethodID(env, class, "postInvalidate", "()V")
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m.setCursor = getMethodID(env, class, "setCursor", "(I)V")
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m.setOrientation = getMethodID(env, class, "setOrientation", "(II)V")
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m.setNavigationColor = getMethodID(env, class, "setNavigationColor", "(II)V")
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@@ -394,7 +394,7 @@ func Java_org_gioui_GioView_onConfigurationChanged(env *C.JNIEnv, class C.jclass
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}
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//export Java_org_gioui_GioView_onFrameCallback
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func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view C.jlong, nanos C.jlong) {
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func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view C.jlong) {
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w, exist := views[view]
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if !exist {
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return
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@@ -405,7 +405,7 @@ func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view
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anim := w.animating
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if anim {
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runInJVM(javaVM(), func(env *C.JNIEnv) {
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callVoidMethod(env, w.view, gioView.postFrameCallback)
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callVoidMethod(env, w.view, gioView.postInvalidate)
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})
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w.draw(false)
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}
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@@ -489,7 +489,7 @@ func (w *window) SetAnimating(anim bool) {
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w.animating = anim
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if anim {
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runInJVM(javaVM(), func(env *C.JNIEnv) {
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callVoidMethod(env, w.view, gioView.postFrameCallback)
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callVoidMethod(env, w.view, gioView.postInvalidate)
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})
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}
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}
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