mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-06 01:45:36 +00:00
gpu/internal/opengl,internal/gl: avoid glBufferSubData after glBufferData
On my Fedora Intel GPU, issuing a glBufferSubData immediately after a glBufferData with no data may leave the buffer cleared. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -159,8 +159,12 @@ func (c *Functions) BlendEquation(mode Enum) {
|
||||
func (c *Functions) BlendFuncSeparate(srcRGB, dstRGB, srcA, dstA Enum) {
|
||||
syscall.Syscall6(_glBlendFuncSeparate.Addr(), 4, uintptr(srcRGB), uintptr(dstRGB), uintptr(srcA), uintptr(dstA), 0, 0)
|
||||
}
|
||||
func (c *Functions) BufferData(target Enum, size int, usage Enum) {
|
||||
syscall.Syscall6(_glBufferData.Addr(), 4, uintptr(target), uintptr(size), 0, uintptr(usage), 0, 0)
|
||||
func (c *Functions) BufferData(target Enum, size int, usage Enum, data []byte) {
|
||||
var p unsafe.Pointer
|
||||
if len(data) > 0 {
|
||||
p = unsafe.Pointer(&data[0])
|
||||
}
|
||||
syscall.Syscall6(_glBufferData.Addr(), 4, uintptr(target), uintptr(size), uintptr(p), uintptr(usage), 0, 0)
|
||||
}
|
||||
func (f *Functions) BufferSubData(target Enum, offset int, src []byte) {
|
||||
if n := len(src); n > 0 {
|
||||
|
||||
Reference in New Issue
Block a user