io/input,io/key: [API] introduce Command, replace FocusOp with FocusCmd

Modeling focus change as an operation is awkward, because focus changes
logically happen during event processing, not layout. In particular, you
want to apply focus changes even if a widget is subsequently never laid
out.

Now that input.Source is concrete, it's much more straightforward to
offer focus changes as a command which can be queued through the
Source. A future change may similarly offer a command for directional
focus changes.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-10-09 13:35:25 -05:00
parent a11f35fe0d
commit be36fc88aa
9 changed files with 90 additions and 93 deletions
+10 -11
View File
@@ -39,7 +39,7 @@ func TestKeyMultiples(t *testing.T) {
key.SoftKeyboardOp{Show: true}.Add(ops)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.FocusOp{Tag: &handlers[2]}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: &handlers[2]})
key.InputOp{Tag: &handlers[1]}.Add(ops)
// The last one must be focused:
@@ -60,10 +60,10 @@ func TestKeyStacked(t *testing.T) {
r := new(Router)
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.FocusOp{Tag: nil}.Add(ops)
r.Source().Queue(key.FocusCmd{})
key.SoftKeyboardOp{Show: false}.Add(ops)
key.InputOp{Tag: &handlers[1]}.Add(ops)
key.FocusOp{Tag: &handlers[1]}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: &handlers[1]})
key.InputOp{Tag: &handlers[2]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
key.InputOp{Tag: &handlers[3]}.Add(ops)
@@ -99,7 +99,7 @@ func TestKeyRemoveFocus(t *testing.T) {
// New InputOp with Focus and Keyboard:
key.InputOp{Tag: &handlers[0], Keys: "Short-Tab"}.Add(ops)
key.FocusOp{Tag: &handlers[0]}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
key.SoftKeyboardOp{Show: true}.Add(ops)
// New InputOp without any focus:
@@ -125,7 +125,7 @@ func TestKeyRemoveFocus(t *testing.T) {
key.InputOp{Tag: &handlers[1]}.Add(ops)
// Remove focus by focusing on a tag that don't exist.
key.FocusOp{Tag: new(int)}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: new(int)})
r.Frame(ops)
@@ -150,19 +150,19 @@ func TestKeyRemoveFocus(t *testing.T) {
// Set focus to InputOp which already
// exists in the previous frame:
key.FocusOp{Tag: &handlers[0]}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
// Remove focus.
key.InputOp{Tag: &handlers[1]}.Add(ops)
key.FocusOp{Tag: nil}.Add(ops)
r.Source().Queue(key.FocusCmd{})
r.Frame(ops)
assertKeyEventUnexpected(t, r.Events(&handlers[1]))
assertFocus(t, r, nil)
assertKeyboard(t, r, TextInputOpen)
assertKeyboard(t, r, TextInputClose)
}
func TestKeyFocusedInvisible(t *testing.T) {
@@ -171,7 +171,7 @@ func TestKeyFocusedInvisible(t *testing.T) {
r := new(Router)
// Set new InputOp with focus:
key.FocusOp{Tag: &handlers[0]}.Add(ops)
r.Source().Queue(key.FocusCmd{Tag: &handlers[0]})
key.InputOp{Tag: &handlers[0]}.Add(ops)
key.SoftKeyboardOp{Show: true}.Add(ops)
@@ -351,8 +351,7 @@ func TestKeyRouting(t *testing.T) {
r2 := new(Router)
call.Add(ops)
key.FocusOp{Tag: &handlers[3]}.Add(ops)
r2.Source().Queue(key.FocusCmd{Tag: &handlers[3]})
r2.Frame(ops)
r2.Queue(A, B)